Lucky Day
Tom (Scenesys ID: 1688) | |||
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Quote | |||
"Wouldn't it be lucky if...." | |||
Profile | |||
Full Name: | Thomas Night | ||
Gender: | Male | ||
Species: | Magician | ||
Theme: | Original (OC) | ||
Occupation: | Adventurer | ||
Citizenship: | United States of America | ||
Residence: | Metropolis | ||
Education: | School | ||
Status: | Shelved | ||
Groups: | |||
Other Information | |||
Apparent Age: | 28 | Actual Age: | 28 |
Date of Birth | 5 February 1998 | Actor: | Johne De Lancie |
Height: | 150.58 cm | Weight: | 79.37 kg |
Hair Color: | Cobalt | Eye Color: | Vermillion |
Theme Song: | "Hey Jude" by The Beatles |
Contents
Profile
A mage of a lot of talent with (for the moment) all of it locked up into just one skill; luck. He is an adventurer, swinger from chandeliers and crusader biting off more than even his power can handle.
Sheet
Description
History
Personality
Abilities
JINX-ACTIVE
Before, Lucky could say "With any luck XYZ would happen" and it would. Sometimes the most improbable things could manifest themselves. This has gotten a lot more complicated now. The power has been corrupted so that the opposite of Lucky's intent tends to happen. So by lying to himself, he can tilt this effect a bit such that if he tries to make something improbable NOT happen, it might happen anyway. This is a very out of control power, and if he uses it successfully one time it might not work so hot the next, but when it does wok the effect is often dramatic; grossly improbable but still within the realm of what could happen.
JINX-PASSIVE
Where he once had the ability to passively improve the world around him by luck, Lucky can now actively mess the world up or make life miserable for people that he so desires. This is done by elaborate self deception and mental games that makes him like someone he inwardly dislikes and dislike someone he actively likes. The more Lucky likes you, the worse your luck, and the more Lucky dislikes you, the better your Luck. The power of this luck depends on a lot of factors like proximity (to him), the intensity of the emotion and how significant in the grand scheme of things the person place or thing being affected might be. If Fate or Wyrd or some cosmic power is moving things along already, then it is easier for him to effect. In practical terms, this effect is always up to a player or narrator to affect them how they so choose. It's a step beyond regular consent, since a player, by definition, is significant to fate, it means that for them Lucky can ramp up or ramp down their story accordingly.
THE FLIP SIDE OF THE CURSE
Skills
ATHLETICS
By sheer will of survival, Lucky has dodged (for his whole life) bullets, buckets, balloons, and all the worst things you can imagine hitting you at any given time. He still gets hit but he has managed to keep rather fit and get exceptionally good at dodging. In a null magic area, he might be eligible as a special guest star vigilante of the week in Gotham. As it is, he manages most of the time to sometimes dodge all the horrible things that happen to him. For a while. Also he can run away from things fast.
COMBAT
Tom has rather skewed skill with a rapier and a pistol. The thing is, that he has memories of a life where he always made every shot but in this life he never hits anything. In a null magic area he would be useless because he has had to learn to hit things by trying to miss them. He has become successful enough at this that he can hold his own in a chaotic way but it makes him a very random and haphazard opponent who is generally skilled than most norms but hardly a ninja in skill but he is for short durations and especially against someone who hasn't fought him before able to hold his own quite well.
DANCE
One thing that the curse did not take from him is dance. He has a very very distant ancestor who was descended from a Muse and the curse didn't affect that so when he is dancing small coincidental or humorous things happen to augment his considerable skill at any kind of dance or motion to rhythm.
LYING
Tom is no John Constantine but to survive he has had to learn to lie to himself so well that he actually believes it. This level of self deception is important because emotionally he has to be able to like someone to inflict bad luck on them, and hate someone to give them good luck. This requires empathy but also the ability to twist his perception of reality sufficiently that except his core deep self, he has to be able to believe anything he needs to fool his curse and in doing so that lets him fool others into whatever truth he is making himself believe at the time.
OCCULT
Tom is no Doctor Strange, but he is still an actual mage descended from a family of mages. He can't accrue much less keep an occult library but he keeps the memories in his head and he has slowly begun to learn a lot over time and in the last 10 years, practical experience at dealing with all the sheer weirdness combined with scholarly research have made him a definite expert in the occult including the undead, invisible powers, spiritualism, cosmology, theology and the supernatural.
RESILIENCE
Resources
HERZOG THE HOUND OF ILL OMEN
Not quite a hell hound, the hound of ill omen is an all purpose mercenary sort in the occult world who appears to those who have offended powers in some way. Tom has had so many ominous portents sent in his direction that Herzog and he have a standing arrangement. Sometimes, really bad things happen to Lucky and the hound 'feeds' from him, in exchange sometimes Herzog does small favors for Lucky like making it seem like Lucky is kicking him (or actually kicking him since he's indestructible) to make people not like him (and thus protect him from the curse.) Neither would really admit it but deep down they are basically friends at this point with a slightly caustic relationship.
NETWORK
Lucky is hardly master of the criminal underworld but since he can't retain any meaningful property or material gain he has instead build up an elaborate web of favors and counter favors with a number of supernatural and criminal fixers who are willing to take the risk and work with him. It's a risky strategy since Lucky is bad luck all around, but when that bad luck is inflicted on the right target it is quite lucrative. Indirectly, and with time he can get most anything he needs if he calls in enough favors. Nothing of an amazing scale but small or medium level stuff is well within his means.
THE BAZWORT GANG
Weaknesses
CURSED AND YOUR DOG TOO
Tom doesn't have a Jinx. He also has a curse that takes his active luck and reverse it to do the opposite of whatever he tries to make it do and extends this effect to his social connections. If you are nice to Tom, something bad will happen to you more often than not. If you think Tom is a jerk and flip him the bird in traffic, you might win $500 in the lottery that day, even if you haven't played. At even the most basic level, this often means that Tom is not the kind of guy people want hanging around on a regular basic since even neutral people that catch on to the toxic nature of his luck find him to be a problem.
IT IS A TERRIBLE
Tom has memories of another life, wherein his power worked properly, and he got along with everyone and was truly the Gary Stu of the universe, beating bad guys with ease, living a charmed life of fame, fortune and romantic success. If such a life ever existed, there is not so much of a magical whiff of it. It is either a masterfully crafted false memory or such a powerful rewrite of history that this is no evidence whatsoever of it. Regardless, it comes up again and again and can be a painful distraction at the worst possible times.
CURSED JINXED
Tom has had his power inverted against him so that the natural aptitude he has toward good luck and probability alteration works against him in the worst possible way passively all the time. If there is something bad that can go wrong, with him, it will go wrong. The thing is that while it is a very powerful curse (one he has been unable to remove so far) it is kind of ...dumb. It resides in his surface thoughts only so he has learned a few work arounds, but work arounds or not it doesn't change the fact that Tom has the worst luck imaginable. If you want something bad to happen to Tom in a scene, feel free to page since odds are I will consent to it.
HEAVY HITTER
Lots of heroes have enemies. It's a given. Tom has some VERY powerful enemies. In his investigations, he has determined that one, more likely three unnamed enemies capable of altering reality itself are teamed up against him and from time to time reach into his life and frell it up in a distinct and very personal way well and above the curse itself. This has happened at least seven times by his count and he expects and eighth any day.
NO ONE LIKES A SMART
There is one shred of Lucky's original happy go lucky disgusting (to others) lifestyle that remained. A side effect of being handsome, rich, lucky, powerful, heroic and liked is that for many until they got to know him, Lucky was just...annoying because he existed. Imagine if someone applied for a character on a Mush that was as strong as superman, a telepath like professor X and as a good as Technology as Iron Man. This is the way people generally viewed Lucky. Well, in the surgical reconstruction of reality that is now his new life...this part? This part stayed. PC's are immune if they so choose, but to the average NPC, there is just something....annoying about his smugness. Even when he doesn't express any.
UNTO THE 7TH GENERATION
Logs
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Title | Date | Scene Summary |
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Stop that Corgi! | January 11th, 2019 | Summary needed |
BlackSleep (Pied Piper) Coming to a Head | January 5th, 2019 | The mystics gather together to go face the demon behind the #BlackSleep |
Failure to Communicate | January 2nd, 2019 | After a protracted fight between Green Arrow and Remy, both ultimately came to a draw with Green Arrow managing to recover some of the vials and Remy recovering two. Most of the mercinaries were prosecuted but were able to get on technicalities from the well funded law firms that had already hired them and the thugs, who had no such lawyers, were all books and sent to Stone Gate. |
Exergent Opportunity | December 26th, 2018 | Summary needed |
Random Chaos and Order Collide | December 13th, 2018 | Summary needed |
Shopping for a Speedster | December 10th, 2018 | Summary needed |
Otter Chaos | December 6th, 2018 | Jessica finds an otter, some gum, and a cursed magician at the zoo. |
When Nature Calls | December 5th, 2018 | At a Stockgen press release a lot of things are learned, and ahhh! Monsters! |
What Big Teeth You Have | November 1st, 2018 | A routine drug bust becomes an insane adventure into lycanthropy, bad luck, and mystical tomes. |
Murder Circles - Halloween Hijinnks | October 31st, 2018 | Summary needed |
Chaos At the Gate | October 28th, 2018 | Summary needed |
The Mostly Human Experience | August 5th, 2018 | Summary needed |
Germination - Epiloge | August 1st, 2018 | Summary needed |
Green and Redfields | July 29th, 2018 | Summary needed |
At the Mall | July 29th, 2018 | Summary needed |
Dark Revelations | July 22nd, 2018 | Illyana's summoning spell in the park is interrupted by a very unlucky Tom. |
Collat. Damage | July 12th, 2018 | Summary needed |
No Good Deed | July 8th, 2018 | Summary needed |
Germination: Just use Tinactin | June 29th, 2018 | A mix of heroes (and others?) engage a mushroom alien stalk at the Gotham zoo. |
Run and Gun Operations. | June 24th, 2018 | Summary needed |
Strolling Through the town | June 17th, 2018 | Summary needed |
A Bigger Gun | June 2nd, 2018 | Summary needed |
Germination: EAT. Eat | May 31st, 2018 | Tom uses magic to converse with the strange 'space mold'. |
Germination - After the Lovely Chat With His Official Friend | May 31st, 2018 | Summary needed |
Germination - The Next Day | May 31st, 2018 | Summary needed |
Germination - I love plants, plants are wonderful! | May 30th, 2018 | Summary needed |
Cutscenes
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Title | Date | Scene Summary |
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No logs submitted yet. |