Gorilla Grodd
Gorilla Grodd (Scenesys ID: 1438) | |||
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Profile | |||
Full Name: | Gorilla Grodd | ||
Gender: | Male | ||
Species: | Gorilla | ||
Theme: | DC (VFC) | ||
Occupation: | Ruler. Scientist. Liberator. | ||
Citizenship: | Gorilla City | ||
Residence: | Gorilla City | ||
Education: | Self and Extensive Study at Gorilla City | ||
Status: | Dropped | ||
Groups: | Gem Cities-OOC, Hench, Light | ||
Other Information | |||
Apparent Age: | Actual Age: | ||
Date of Birth | Actor: | Body Actor: Harambe Voice Actor: James Earl Jones | |
Height: | 195 cm (6'5") | Weight: | 182 kg (400 lb) |
Hair Color: | Black | Eye Color: | Red |
Theme Song: | "I wanna be like you" sung by Christopher Walken |
Profile
Grodd is the leader of Gorilla City, a mad scientist, a telepath, entrepreneur and a supervillain. He is not someone to monkey around with...or call monkey.
Current Player Approved: Available for Application
Sheet
Description
Description:
History
History:
Grodd became an exile for a while, acting as a well known villain on the world stage stealing, wreaking havok and generally being a ne'er do well. He gained a reputation as a major player but to mixed results. Some foolishly underestimate him for his two thwarted plans to turn the world into apes or the few instances where he has masterminded (and in some cases succeeded) at master Bank Heists. There are much darker instances, however where he has eaten hostages, at least if rumors are to be believed. He is known by the well informed to have traveled back in time to even try to conquor humanity or to other dimensions to aquire things. He has worked with MANY powerful villains and criminals and developed a reputation as a heavy hitter.
Then he returned to Gorilla City and pretended to be Solovar for a while. Slowly, bit by bit, he took back the city and when the time was right took back power. He has big plans. BIG. PLANS.
Personality
Personality:
Abilities
Latent Psychokinetic:
Grodd has powerful psychokinetic abilities that let him lift up to 15 tons, but they have been radically suppressed by his infusion of human DNA. As a result, he tends to only manifest this rage when he is acting as bestial as possible, and it tends to manifest more as tactile telekinesis, letting him lift far more than he is physically capable.
Mental Transfer:
This ability is actually given to him by the meta gene and allows him to transfer his conciousness into anyone who is not well shielded against psionic intrusion. He is also able to use this ability to gain even more psionically enhanced intelligence by slow physical contact with a potential victim, though the means of this contact is variable in effectiveness depending on how it is used.
Note: The use of this requires consent from the victim (if a player :D )
Peak Fitness:
He is at peak fitness for a male adult silverback and thus capable of lifting over 500 pounds with relative ease, and has a great deal of dexterity and arboral ability. He can also leap and swing from tree to tree or perform rather impressive feats of acrobatics to dodge or make an attack.
Super Intelligence:
Grodd is super intelligent and capable of comprehending, creating and enhancing mechanical and electrical devices far beyond Earth's technologies. While he is not in the upper echelon of Earth's super geniuses, he is definitely in what you would call the second.
Telepathy:
Note: Almost all of these require consent except the mind blast.
Skills
Administration:
Grodd has worked with large organizations, sometimes of multiple species and so long as he keeps his darker impulses in check, quite successfully.
Biology:
Grodd's skill in biology, especially Zoology is extremely high. His transformation technologies; either of himself or others, as well as xenomorphic uplift are some of the most advanced seen and can also be replicated to have widespread, sometimes even global effect.
Chemistry:
Grodd has shown extremely advanced understanding of alloys and chemistry, particularly in metalugry that have yielded a stunning array of impressive results.
Fighting:
Grodd is good at fighting. He is not a martial arts master but he knows how to use his abilities and creations in sync and understands the need to practice on anything he creates or fashions. When he is focused, he is a formidable though not unbeatable opponent.
Physics:
Grodd has shown an advanced alien science level understanding of physics, including teleportation, time travel, dimensional travel, cloaking and electromagnetic manipulation.
Psychology:
Grodd knows what makes people tick and can get inside of their heads (literally.) Understanding what people want allows him to flip enemies to friends and turn his enemies against each other. Grodd knows how to infuriate someone to the point that they will not act in their best interest.
Strategy:
Resources
Bolt Holes:
Grodd has established a number of bolt holes around the world, which can be accessed by Teleportation gate. In these, he has stashed a large number of supplies, cash, materials as well as devices that he has spent time constructing that are of a hypertech basis. He also has a number of weapons in each of these facilities.
Contacts:
Over time, Grodd has made a number of nefarious underworld contacts and knows people who know people. If he needs something and is willing to pay for it, odds are he can get it.
Gadgets:
Grodd is a super scientist, and has paid dearly for that edge. He typically has 3 gadgets of some kind if he has a change to prepare. The first is something that gives him an environmental advantage like a sonic cannon or a gravity gun; the second is something that enhances his abilities (his default in this is a helmet that magnifies his psychic abilities increasing the range by a factor of ten and giving him a low to mid range of mental defenses), and the third is something that is offensive in nature (usually robotic drones or a Blaster Rifle).
Gorilla City:
Grodd has managed through luck, guile and threats to displace Solivar as the rightful leader of Gorilla City, which has a tremendous industrial and advanced technological infrastructure as well as tremendous military might for a small city state. It gives him tremendous diplomatic weight around the world.
Reputation:
Grodd gets results. While he has problems with his reputation (see Weaknesses), he also has many people team up with him because so long as his and your interests align, he is a team player and he has a tremendous amount of resources and skills at his beck and call.
Wealth:
Weaknesses
Banana Addiction:
Most gorillas might like bananas bit actually enjoy a wide range of fruits and other foods but thanks to his secret shame as a side effect he is actually addicted to the things and will go out of his way to get them He plays this up as a clever trope, almost making fun of human racism towards his kind but he really is actually addicted to things.
Ego:
Grodd's biggest weakness is his ego. He has a titanic one that. Ultimately, any scheme or move he makes is aboilut Grodd and he has great difficulty accepting a dynamic where he doesn't believe that he comes out ahead in the deal.
Fatal Flaw:
Despite his brilliance, almost all of Grodd's schemes have a fatal flaw in them that he just can't see. Now, sometimes he tries to work around this by teaming up with others but knowing what the slaw is vs his partner not being as smart as he is something he fretts about.
Feral Id:
Grodd was never raised as a civilized being and despite decades with his enhanced intelligence from time to time when sufficiently enraged he reverts to his inner nature as a primal alpha silverback.
Impulsive:
Grodd has an impulsive streak that he usually has the willpower to resist but sometimes he will throw one of his best laid plans to the winds and go a different direction. At times, this renders him a dangerous and unpredictable opponent but other times it has snatched victory from the jaws of defeat.
Racist:
Grodd believes Gorillas are the superior species and is annoyed that humans are the dominant species of the planet. He has less problem with meta humans or mutamts but homo sapiens doesn't deserve its place. And ultimately he believes he will dethrone them.
Reputation:
Grodd has on at least two occasions tried to turn a large number of people into Apes. Word about that kind of thing gets around, and while people still want to work with him, he also makes them wonder in the back of their mind "what if..."
Secret Shame:
Logs
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Title | Date | Scene Summary |
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Light Switch | September 16th, 2023 | The Light prepares to burn a bit brighter. |
Gorilla My Dreams | August 23rd, 2023 | Two gorillas meet and a most enlightening discussion and handling of business takes place. |
The Fastest Invader Alive | February 18th, 2019 | Summary needed |
Maintaining Her Instincts | February 12th, 2019 | Summary needed |
Reconcilation | February 6th, 2019 | Summary needed |
Cupcakes for Gorillas | January 25th, 2019 | Summary needed |
LexHub: Consulting the Gorillas | January 23rd, 2019 | Two of the Lights technologists discuss LexHub, and other material needs |
A Long Walk on the Beach | January 12th, 2019 | Summary needed |
Checking The Agents | September 15th, 2018 | Summary needed |
The Beanie | September 11th, 2018 | Summary needed |
Visitations and Clerences | August 24th, 2018 | Summary needed |
Vengeance! | July 29th, 2018 | Summary needed |
Mentor - Part 2 | July 23rd, 2018 | Summary needed |
Mentoring | July 16th, 2018 | Summary needed |
Council of the Light | July 15th, 2018 | The Inner Circle of the Light meets in Council for the first time. Agendas are discussed. A charter is ratified, making the Light official. |
The Real Expidition to Ape City | July 13th, 2018 | Summary needed |
Expedition to Ape City | July 12th, 2018 | Summary needed |
Circling the Light | July 8th, 2018 | Summary needed |
A Frenzied Visitation | June 29th, 2018 | Summary needed |
Apeus Corpus - Busy Busy Busy | June 18th, 2018 | Summary needed |
Adding Darkness to the Light | June 18th, 2018 | Summary needed |
Apeus Corpus - No Escape | June 2nd, 2018 | Summary needed |
Walking to the Light | May 28th, 2018 | Summary needed |
What Makes Her Tick | May 28th, 2018 | Summary needed |
Unlikely Visitors | May 28th, 2018 | Summary needed |
High Rise Heist | May 22nd, 2018 | The Light pull a heist to steal a rare compound chemical. Things get really messy. |
Moon Over Grodd | May 20th, 2018 | Summary needed |
Moreau and Moreua Trouble | April 8th, 2018 | Crusader and Kenan fight Grodd who tests a variant of the Moreau formula in the mall. None of the witnesses remember him and it wears off after a few hours. Grodd does not get a sample of Kenan's blood and SHIELD gains a rare chance to study 8 of Grodd's drones. |
Randon Ninja Attack Go! | April 5th, 2018 | Summary needed |
A Central Park encounter | April 4th, 2018 | Hulk and Crusader have a chat... before Starr shows up and provokes the Hulk into a chase across the city. |
Pilot Run - Coffee | March 30th, 2018 | Summary needed |
The Impossible Compass Part 4 | March 25th, 2018 | In Disney like fashion the wound in the world began to heal. The memory of changes to stories changed to the way it originally was, despite the thefts and Grodd's retention of some of the items. The Lilitputian gold was well and truly spent after all, but time mends all wounds and time healed the knowledge of a Gorilla....for the most part. |
The Impossible Compass Part 3 | March 22nd, 2018 | The tribe is slowly educated and made self sustaining. Prendik helps some and asks for help getting a boat to get back home. With intelligent consulting and a bit of tech and luck this is no problem and everyone has a more or less happy ending despite half the hybrids slightly permanently dumb due to brain damage. |
The Impossible Compass Part 2 | March 14th, 2018 | Summary needed |
An Invitation to Dinner | March 11th, 2018 | Summary needed |
Investigating Impossiblities | March 11th, 2018 | Summary needed |
Dueling Mind-Jos | March 5th, 2018 | Summary needed |
Stepping into the Light - Grodd | March 5th, 2018 | Summary needed |
Just ONE more part..... | March 2nd, 2018 | Summary needed |
Animal House | February 1st, 2018 | Summary needed |
Approaching Doom | January 8th, 2018 | Summary needed |
Judas Goat | December 30th, 2017 | Summary needed |
The mercenary hiring | December 11th, 2017 | Summary needed |
Shenanigans | December 11th, 2017 | Summary needed |
Looking for a Fix | November 26th, 2017 | Summary needed |
A Simple Purchase | November 19th, 2017 | Summary needed |
Seeking Doom | October 26th, 2017 | Summary needed |
Trick or Wheat | October 20th, 2017 | Summary needed |
Experiment 12015 | October 15th, 2017 | Summary needed |
Monkey Business at the DMV | October 11th, 2017 | Summary needed |
Cutscenes
To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.
Title | Date | Scene Summary |
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Impossible Compass - Liliput | March 11th, 2018 | Summary needed |