Azrael
Azrael (Scenesys ID: 301) | |||
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Quote | |||
"Though I walk through the valley of the shadow of death, I fear no evil for thou art with me." | |||
Profile | |||
Full Name: | Jean-Paul Valley | ||
Gender: | Male | ||
Species: | Human | ||
Theme: | DC (FC) | ||
Occupation: | Security Guard | ||
Citizenship: | American/Swiss | ||
Residence: | Gotham | ||
Education: | BSc Computer Science | ||
Status: | Dropped | ||
Groups: | Batman Family, Gotham-OOC | ||
Other Information | |||
Apparent Age: | 27 | Actual Age: | 27 |
Date of Birth | 24 December 2001 | Actor: | Evan Peters |
Height: | 176 cm (5'9") | Weight: | 78 kg (172 lb) |
Hair Color: | Blonde | Eye Color: | Blue |
Theme Song: | "Cirice" by Ghost |
Contents
Profile
A computer nerd, reprogrammed and instilled with the murderous intent of the assassin angel, Azrael. Chosen of Dumas, Weapon of the Faith, Flaming Sword of Righteousness. Quite, quite mad.
Current Player Approved: Not Applicable
Sheet
Description
Description:
He's not exactly much for fancy dress. He tends towards t-shirts, jeans, sneakers. He'll wear a jacket if the weather suits. He's more muscular than one might expect, shoulders and biceps showing more development than you might expect from your average keyboard jockey. He doesn't drink or smoke. Around his neck, he wears a simple crucifix on a gold chain.
History
History:
He spent a year there in the Alps, growing accustomed to what dwelt within. Because his father had never properly completed the indoctrination, the System, as it came to be known, was incompletely designed. While Jean-Paul, as Azrael, possessed the same martial discipline and furor as his predecessors, he had none of their stability, his mind cracking under the weight of the torture and experimentation he'd endured, along with the violent, savage presence in his head. When his father's friend revealed another truth - that Jean's father had been trying to escape the order, that he rejected the mantle of Azrael, that he had been gathering evidence of the Order's corruption and wickedness to bring them low - Jean-Paul knew he had to escape. For once, Azrael agreed. Before leaving, though, Azrael convinced Jean-Paul to don the mask of the Avenging Angel and, with Azrael in control, laid waste to the Abbey and the corrupt monks that dwelled there, brutally slaughtering them to the man and pitching their bleeding, burning bodies to tumble down the snowy mountainside. Only his father's friend was spared. Now he's returned to Gotham, determined to try and do something good, something valuable, with the merciless angel's soul that dwells inside his skin. Even as he does so, his sanity cracks, more and more every day, consumed by visions, memories, voices. Jean-Paul knows he is going quite mad. Azrael believes that these are merely the ghosts of the damned, trying to distract from his mission. Punish the wicked. Send them to hell. Let them burn.
Personality
Personality:
Then there is Azrael. Azrael, the Avenging Angel, the Burning Sword of the One True God. The Dragon of St. Dumas. Azrael is a merciless killer, a religious zealot and madman with a psychotic penchant for violence and a sadistic ability to inflict pain. He is relentless, cruel. He fears only God, whom he knows has chosen him. He is extremely distrustful and sees most other people as sinners bound for Hell. Jean-Paul, however, continues to try and temper the angel, to hold back his murderous hand and judgment. Perhaps, in time, he can become something more than a weapon forged in pain and horror. For now, though, Azrael keeps his blades sharp, to better cleave the flesh of the damned.
Abilities
Gift of Madness:
While his fractured, damaged, and splintered psyche has many disadvantages to it, there are certain benefits from being completely insane. The Azrael persona is impossible to intimidate or frighten, believing wholly in his own holy purpose. People will often underestimate or dismiss Jean-Paul as just crazy, seeing the young man talking to himself or pulling at his hair, never imagining that he might be any more dangerous than the normal, but troubled, youth he seems to be. More than once, Jean-Paul has stumbled into a den of iniquity, to be laughed and sneered at, toyed with for the amusement of others until he placed a mask on his face or they tried to truly harm him. Because he's already been brainwashed, mind controlled, and tortured, the attempts of others to do so simply fail. A telepath would find his mind a tangled, savage nest of barbed wire, gibbering, flame, torment, Scripture, and scenes that would make a horror maven blanche. Staying out of his head, whatever persona is in charge, is highly recommended.
Holy Warrior:
Azrael possesses incredible fighting capabilities, the result of a thousand years of refinement by the Order of St. Dumas and hardwired into the Azrael persona. Azrael's combat skills often exceed those of normal men, not only because of his physical capabilities, but because fighting requires no thought, no reason, no strategy. He has no hesitation, no questions. His movements are automatic, faster than human and designed to be savagely efficient, without an ounce of wasted motion. Azrael's fights with intense brutality, breaking bones, targeting weak spots and trying to put enemies down as quickly as possible. This includes outright murder - Azrael was intended as an assassin and, when that persona is in control, he kills without hesitation (or, at least, he did - Jean-Paul's personality continues to try and interfere with that). Combined with his genetically engineered physical advantages, Azrael can fight hand-to-hand and compete with almost anyone in the world. Oh yeah. When he wears his armor, he augments his punches with nearly three foot long flaming blades that pop out of the back of his gauntlets. So he cheats, too.
Pain Tolerance:
When Azrael burns within, pain means almost nothing. Pain is only just punishment for sin, earned through failure and suffered justly, even if at the hands of the wicked. Azrael will continue fighting through almost unimaginable levels of pain, including broken bones and limbs, gushing wounds or severe concussions. The pain will not distract or reduce his performance in any way. Azrael would laugh in the face of physical torture, all of which he bears the scars to prove. Jean-Paul does not have this ability. While Azrael would take over in a combat or torture situation, if Jean-Paul just, like, slips and breaks his ankle, it's gonna hurt like hell and he's gonna cry about it. Jean-Paul also has to deal with the aftermath and will suffer greatly whenever the Azrael persona recedes and leaves him with the physical legacy of the Angel's maniacal devotion.
Physical Superiority:
Jean-Paul Valley is the result of a millennia-long program of eugenic human breeding and, over the last century, cutting edge genetic engineering and gene-splicing. Fertilized in a lab and gestated within the womb of a captive gorilla, Jean-Paul's body, even without exercise, remains constantly at the peak of human physical capability in terms of stamina, dexterity, agility and recuperative power. His strength, in fact, slightly exceeds the human maximum, enabling him to lift approximately half a ton, due to genetic engineering incorporating primate DNA into his gene code and accessing the more primal strength of our ancestors.
Processing Speed:
Jean-Paul Valley has been genetically engineered to not only be superior physically, but superior mentally, to ordinary men. While much of the intellectual capacity and memory of this enhancement has been consumed by The System, his enhanced mind primarily displays itself with incredible processing speed. Put simply, Jean-Paul thinks about five to ten times faster than an ordinary human, allowing him to perform incredible feats of intellectual puzzle-solving, intuition or understanding. His processing speed also incorporates as part of his physical capabilities in terms of reflexes. His reaction time can be startling, allowing him to catch arrows, duck blows and even, on occasion, dodge a bullet or two.
The System:
Skills
Awareness:
Azrael has an incredible awareness of his surroundings, constantly analyzing every scrap of sensory information, whether it be a heel scraping on a rooftop, a sharp intake of breath or the scent of diesel in the air. While his senses don't possess superhuman acuity, his ability to process the data from those senses is much greater than that of an ordinary man, so the information collected can be interpreted and intuited from with much great alacrity. He's extremely difficult to take off-guard, can usually tell where everyone within his vicinity is in a fight, and can often see through disguises simply by analyzing body language or the sound of a voice. Jean-Paul Valley possesses none of this awareness and is, in fact, very unaware of his surroundings, often living inside his head and not noticing even simple occurrences. Both Azrael and Jean-Paul suffer from hallucinations which can also be distracting to such advantages.
Computers:
Jean-Paul was well into his Masters in Computer Sciences when the life of an assassin found him. He has been a shut-in computer geek for almost his entire life, and he's gained a few skills for it. From programming, to a general understanding of computer engineering. But most useful in his line of work is his skill as a hacker, an unexpected gift the order chose to hone. He's talented enough to break into complicated, secure electronics like the Batcave or the Government... but not good enough that they'll know he's there fast.
Cryptography:
Jean-Paul's processing speed, facility with numbers and Azrael's experience with the codes and markers of being programmed by a secret cult make him a particularly adept cryptographer. Puzzle-solving has always been soothing for Jean-Paul, a place he could lose himself and find respite from the darkness inside him, whether it be a crossword, a Rubik's cube, or the communications code of a criminal organization intent on blowing up Gotham. Admittedly, the latter is a more recent application.
Languages:
Jean-Paul is a Swiss citizen and grew up there until his father moved them to Gotham when he was twelve, in order to try to begin their escape from the Order. Switzerland is a crossroads nation, and so multi-lingual fluency is common. Jean-Paul can speak English, German, French, Italian, Romansh, Ancient Greek (from his academic studies), and Latin. Azrael contributes several arcane medieval dialects of German, French, and Italian, along with the codified language of the Order of St. Dumas.
Medieval Weaponry:
Because the System's origins lie in the Dark Ages, the weapons mastery included within its methodology remains almost exclusively specialized in European medieval weapons. Azrael's specialty is the medieval broadsword, a weapon with whom he could match the greatest of knights (except with far less honor). With a sword in his hand, he's a whirling dervish of death. In addition, the System includes most other forms of medieval weaponry, including axes, maces, morningstars, flails, bow and arrow, and polearms. He's also adept at using a shield as a method of defense.
Theology:
Jean-Paul Valley and Azrael alike are extremely well verse in Christian theology, in various ways. Jean-Paul was raised in a strict and traditional Catholic environment, including schooling, and received daily catechism along with going to chapel multiple times a day. He is sincere and devout in his faith. Azrael has been programmed with the version of Catholicism unique to the Order of St. Dumas, an apostate faith with an elaborate mythology of demons and angels, gnostic secrets and mysticism. Azrael is a psychotic religious zealot. Sometimes, given the long history of the Church and its history and involvement with the occult, such knowledge can come in handy.
Torture:
Resources
Arms & Armor:
Azrael possesses several suits of armor as well as a large cache of weapons recovered from the remains of the Abbey of St. Dumas. The armor, combining both medieval and modern technologies, has heavy bulletproofing, able to take even heavy caliber arms fire and leave only a bruise. It reduces the cutting power of ordinary blades, making him difficult to stab with normal human strength or conventional blades. The suit is, naturally, fireproofed in the extreme, enabling him to literally walk through a bonfire and come out the other side unharmed (although the metal pieces, including parts of the mask, will become searing hot to the touch - Jean-Paul has found himself awakening with second degree burns on his face more than once). He possesses a significant amount of medieval style weaponry, notably swords and axes, along with caltrops and similar accoutrements. Two swords, both English-style broadswords have been designed with an igniting capacity, generating a thick napalm which will run along the length of the blade so that it burns constantly. (Fortunately, the method of making the napalm is locked within the System.) Wounds inflicted with this blade will be instantly cauterized, or, if he keeps the sword in the wound, will continue to burn until he withdraws the blade.
Father's Secrets:
Jean-Paul's father had intended for them to escape the Order of St. Dumas, to free both himself and his son from the awful mantle of being Azrael. While Monsieur Valley was murdered, falling dead at his son's feet, an accomplice within the Order related both his father's truth and his secret resources to Jean-Paul, just before the Angel laid judgment on the Order. As a result, Jean-Paul has access to a Swiss bank account (naturally) which contains three-quarters of a million dollars, completely anonymous and untraceable. With it, he purchased the Church of du Lac, an abandoned church in Sunnydale, Blüdhaven, refurbishing the basement to his needs for both life and war. He has a computer set-up of advanced specifications (although still on-market, as he lacks the more advanced resources of a Bruce Wayne or a Barbara Gordon). It also gives him space to store his weapons and a basic medical set-up, although he has to treat his injuries using the internet and his own grit at this point. His father had other secrets - allies, sources, contacts - but Jean-Paul has yet to uncover or encounter them as of yet. He only knows that they exist. Perhaps someday he'll find out. (OOC note: The latter part is to allow other PCs to potentially have been contacts for Jean-Paul's father, to open up RP and tinyplot possibilities).
Gauntlets:
Essential to Azrael's costume are his gauntlets, titanium alloy weapons with thick bracers going almost up to his elbow. The gauntlets themselves are deadly, with retractable claws at the tips and razor-edged knuckles that can draw blood on a backhand. Though he wields his sword more often, the bracers contain backup in the unlikely event he is disarmed, or needs to fight in closer quarters - blades nearly three feet in length, wedges with an incredibly honed edge. Using a device within and the same specialized napalm recipe as his swords (a signature thankfully locked within the System's tangled web), Azrael can coat these blades in constant, burning flame, making them weapons both terrible and terrifying. Wounds made with the blade, as with his flaming sword, will cauterize almost instantly or continue to cook as long as the blade is in the wound. Both gauntlets also contain grappling lines which, when launched, can allow Azrael to rappel up the sides of buildings.
Mask:
Weaknesses
Conflict:
Jean-Paul and Azrael do not get along very well. Azrael could care less what Jean-Paul thinks of him. Jean-Paul is terrified of Azrael. But Jean-Paul is trying to stand up, most notably by trying to stop Azrael from murdering people. His efforts have been mixed, so far, but outright murder and execution has become more difficult, resulting in a hesitant hand and an internal conflict. Sometimes, Azrael will spare the wicked just to save himself. Because hesitation, he knows, can cost him. Who knows how and where this war within Jean-Paul will rage as time goes on?
Hallucinations:
Both Jean-Paul and Azrael hallucinate on a regular basis, seeing, interacting and talking to figures only they can see. Jean-Paul sometimes realizes they are hallucinations - Azrael believes them to be spirits and true visions. Jean-Paul's father, St. Dumas, the Burning Angel - any and all of them may appear at any moment. This can, quite obviously, be VERY distracting, especially when it happens at inopportune times.
Medieval Thinking:
Azrael's personality and mindset have been designed from the viewpoint of an archaic, Dark Ages perspective, the creation and distillation of a warrior angel. While he is terrifyingly formidable, that specific viewpoint has limitations. He isn't particularly familiar with firearms or advanced weaponry of any sort, and would bypass them even if they were the most effective option. He'll often choose to chase someone on foot rather than steal a car or forget that something could be sent electronically, sending messages face to face. Jean-Paul, of course, doesn't have those problems, but the conflict mean that Azrael does not always hear (or simply listen to) the voice of Jean-Paul in his head. Or Jean-Paul may just be cut off from sensory input and not know what's actually going on.
Order of St. Dumas:
While he destroyed the Abbey and central research facility of the Order of St. Dumas, the Order itself lives. The Order is a worldwide conspiracy, with agents in many guises, not only priests and nuns, but scientists, politicians, policemen, and more than their fair share of assassins. Azrael is special to them, yes, as not only a weapon, but as a part of their belief system and theology. They don't want him dead. They want him back. The Order continually plots ways to return their errant angel to their custody and to condition him into obedience, so that he may return to their Holy Mission. They will stop at nothing, especially now that he has begun to emerge from seclusion.
Psychotropics:
Drugs that can alter a person's mental state, or psychotropics, like Fear Gas or Joker Toxin cause his programming to go absolutely haywire. Most of his mental issues are sent into overdrive, with constant hallucinations for weeks, perhaps indefinitely without a support network around. His entire sense of self deteriorates and Azrael is left in complete control when this happens. In addition to that, he's still left suffering from the effects of the substance.
Religious Zealot:
Azrael believes himself to be the Avenging Angel of a wrathful, Old Testament-style God who demands blood, sacrifice, and death as punishment for crimes. Jean-Paul, while far less violent, is equally quite devout and a true believer, although his God is more of the traditional Catholic variety. Both will show respect for religious institutions and religious people, especially nuns and priests, though a priest or nun who has betrayed their vocation will incur his full wrath. They can be prone to surprising superstitions or duped by those who claim miraculous or divine source for themselves. By the same token, they may ascribe demonic or Satanic qualities to things that merely resemble or remind them of such things. In an age of tolerance, they are not. And in an age of intolerance, they are perfect targets. Pretty much, it screws them up in all kinds of ways.
Traumatized:
Logs
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Title | Date | Scene Summary |
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Nerd Alert | March 13th, 2021 | Jean-Paul Valley and Willow cross paths at a mini-con and manage to avoid witch-burning. |
Feeding Time | March 12th, 2019 | Catwoman does a good deed in the 'hood. Azrael encounters her. |
Na Na Na Na Bat Lunch | March 9th, 2019 | Summary needed |
Helping the wounded | March 8th, 2019 | Summary needed |
A Prayer for Hell's Kitchen | March 4th, 2019 | Summary needed |
On Deconsecrated Ground | March 2nd, 2019 | Summary needed |
The Subway Isn't The Greatest | February 28th, 2019 | Jean-Paul and Morrigan meet at a subway station that's seen some murder recently. |
New Moon Menaces | February 26th, 2019 | Azrael and Snake Eyes end up tracking the same villains, then moving in to finish them off. |
Welcome to the Jungle | November 27th, 2018 | Summary needed |
Who the heck is Cobra! | November 25th, 2018 | Summary needed |
One Size Fits All | May 14th, 2017 | South Hinkley's been especially peaceful recently--but why? The answer is revealed! |
Cutscenes
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