Difference between revisions of "Marvel Girl"
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|Personality=Rachel Grey has not had an easy life. In fact, it's basically been the opposite; almost every major event in her life has been traumatic in some way, and the scars of her childhood carry with her through to the present. Rachel is troubled, with deep emotional scars -- and while she tries to put on a strong front, these issues define much of what and who Rachel Grey is. <br><br>If there's anything Rachel is, it's jaded. She has been hurt by the world, repeatedly, and it carries over to deep issues of mistrust, especially with humans. She is prone towards pragmatism and suspicion if only because they became a necessary component for survival; in a lot of ways, she sees the worst in everyone, and getting her to open up and trust is a difficult prospect because of her deep-seated vulnerabilities. <br><br>In the same vein, Rachel has phenomenal difficulties letting people get close to her or expressing herself on most emotional levels. Opening yourself up to people, in Rachel's experience, is a sure-fire way to get them killed, and she would rather save herself the hurt by trying to shut herself off completely. She can socialize, she can interact with others -- but trying to bond is another matter entirely, and any attempts at normalcy on her part are largely stunted by her wealth of emotional issues and insecurities, a fact that's led her to even avoiding trying to connect with her parents in this timeline... a fact not helped by how sheerly different everything is here, making her feel ever-more adrift and out of place and only exacerbating these problems. For those she does manage to connect with, Rachel tends to be fiercely -- perhaps obsessively -- protective of, because frankly, she has very real and justified fears of losing them given all her past experiences. <br><br>Rachel hides all these vulnerabilities largely through a veneer of sarcasm and a hot-headed flare for recklessness. Her experiences have lended her a personality that can often drive her to do things others would consider morally questionable at best because it was simply the way things had to be in her time, and more than that -- she worries over the consequences for this world if she -doesn't- take those actions she sees as necessary. It lends her towards an impulsive personality, constantly trying to both protect this time from becoming like hers -and- proving herself as someone capable of protecting the things she cares about, a double-edged sword born out of her repeated failures to do so in the past. <br><br>But despite all these flaws, Rachel truly does care. Cares too much, perhaps. Sarcastic and jaded, she is still stubbornly willful and determined, and wants nothing more than for this timeline to avoid the mistakes that led to her own. She does, truly, take after her parents.. but the problems she is sadled with are not ones that can be solved so easily. | |Personality=Rachel Grey has not had an easy life. In fact, it's basically been the opposite; almost every major event in her life has been traumatic in some way, and the scars of her childhood carry with her through to the present. Rachel is troubled, with deep emotional scars -- and while she tries to put on a strong front, these issues define much of what and who Rachel Grey is. <br><br>If there's anything Rachel is, it's jaded. She has been hurt by the world, repeatedly, and it carries over to deep issues of mistrust, especially with humans. She is prone towards pragmatism and suspicion if only because they became a necessary component for survival; in a lot of ways, she sees the worst in everyone, and getting her to open up and trust is a difficult prospect because of her deep-seated vulnerabilities. <br><br>In the same vein, Rachel has phenomenal difficulties letting people get close to her or expressing herself on most emotional levels. Opening yourself up to people, in Rachel's experience, is a sure-fire way to get them killed, and she would rather save herself the hurt by trying to shut herself off completely. She can socialize, she can interact with others -- but trying to bond is another matter entirely, and any attempts at normalcy on her part are largely stunted by her wealth of emotional issues and insecurities, a fact that's led her to even avoiding trying to connect with her parents in this timeline... a fact not helped by how sheerly different everything is here, making her feel ever-more adrift and out of place and only exacerbating these problems. For those she does manage to connect with, Rachel tends to be fiercely -- perhaps obsessively -- protective of, because frankly, she has very real and justified fears of losing them given all her past experiences. <br><br>Rachel hides all these vulnerabilities largely through a veneer of sarcasm and a hot-headed flare for recklessness. Her experiences have lended her a personality that can often drive her to do things others would consider morally questionable at best because it was simply the way things had to be in her time, and more than that -- she worries over the consequences for this world if she -doesn't- take those actions she sees as necessary. It lends her towards an impulsive personality, constantly trying to both protect this time from becoming like hers -and- proving herself as someone capable of protecting the things she cares about, a double-edged sword born out of her repeated failures to do so in the past. <br><br>But despite all these flaws, Rachel truly does care. Cares too much, perhaps. Sarcastic and jaded, she is still stubbornly willful and determined, and wants nothing more than for this timeline to avoid the mistakes that led to her own. She does, truly, take after her parents.. but the problems she is sadled with are not ones that can be solved so easily. | ||
|Abilities=<span style="color:#EE204D">'''CHRONOKINESIS'''</span><br>Perhaps a real testament both to her abilities and her unfocused and unskilled nature, Rachel's psychic abilities don't just affect space, but time as well. Rachel has the potential to project past events through people and objects, and move both forwards and backwards throughtime, as well as other rudimentary temporal manipulations. Through something called chronoskimming, Rachel can transplant a person's mind through time to a younger or older version of themselves or close ancestors or descendants temporarily. <br><br>However, Rachel cannot accomplish any of these feats on her own right now, perhaps ever, save under extreme duress -- such as the dystopian, hopeless context that brought her to shuttle herself back in time to present day out of desperation. Her only temporal ability is a fourth dimensional pulse that Rachel transmits subconsciously, shielding her from alterations in the timestream: Rachel remembers when time is altered, and knows what has been changed and how it used to be.<br><br><span style="color:#EE204D">'''EMPATHY'''</span><br>Through her psychic gifts, Rachel is able to perceive and manipulation the sensations and emotions of others. These gifts are strong but unskilled, and she does not quite have the fine-tuned control that others might have -- often, she has to work just to block out the emotions of others from affecting her because of how sensitive and widespread the radius of her gifts can be.<br><br><span style="color:#EE204D">'''PHOENIX HOST'''</span><br>The Phoenix, a cosmic entity of change and life itself. Because of the nature of her conception, Rachel was born with a piece of the Phoenix Force bonded to her. Rachel is destined to one day be a host for the evolutionary abstract entity thanks to the indelible bond they share. She is drawn to it, and vice versa -- Rachel can generally sense the presence of the Phoenix Force, and though she doesn't truly grasp the implications of why this is, it ironically makes her better capable of intuitively channeling it in the event it does possess her.<br><br><span style="color:#EE204D">'''PYROKINESIS'''</span><br>The ability to generate, control, and intensify flames with one's mind. Rachel's pretty good at it, which is kind of a no-brainer when you consider who she is and who her mom is and what that gigantic flaming cosmic bird over there signifies for her entire family. Her fine-tune control with this, like with most things, isn't all that great -- she can mostly use it bluntly, increasing temperatures or generating high-heat flames in her immediate vicinity, which quickly taper off the further they get from her. <br><br>At her full potential, Rachel can control flames from further distances, as well as being able to control and utilize 'cosmic fire' -- essentially drawing ambient heat from stars and other celestial bodies to be able to produce something similar enough to flames in space, on a whole different level of intensities and scale, though with most things, she has not the means or training to really manage this consistently, at the moment.<br><br><span style="color:#EE204D">'''TELEKINESIS'''</span><br>Rachel is an immensely powerful telekinetic, able to move and manipulate matter on macro and microscopic levels. Generally speaking, Rachel can control things at a molecular level, from moving massive objects to something as simple and subtle as changing her clothes into different outfits. Amongst other things, she can achieve flight, create force fields, and generate blasts or conjure weapons of pure, psychokinetic force as well as generating and manipulating flame. <br><br>Rachel's full potential is virtually unlimited, possibly constrained only by the limits of her imagination. At her best, tapping into the vast reservoir of untapped power at her command, she can manipulate matter at a sub-atomic level and create cosmic phenomenon like generating miniature black holes; she is even capable of altering her genetic code, essentially changing her very nature, as well as alter surrounding matter to transmute materials into something else (wood to gold, and etc.).<br><br><span style="color:#EE204D">'''TELEPATHY'''</span><br>Like her mother, Rachel is an Omega-level telepath. Like most of her powers, this is skill is woefully unrefined however, often putting her at tiers lower than she should rightfully be. Rachel can manipulate the cognitive processes of others towards a variety of ends, projecting telepathic messages, reading and altering thoughts and memories. She can create mind-links between people, and generate psionic energy offensively, disrupting brain function or tweaking the nervous system for jolts of pain or otherwise, and project herself into the astral plane, amongst other things. <br><br>The full potential of Rachel's powers make her one of the strongest minds in the world, on a level if not beyond telepaths like Charles Xavier. There's very little that she cannot do with her powers when she is actually capable of using her true potential, both able to suppress and amplify superpowers, swap minds between people, and track mutants based on thought patterns across vast distances (though for obvious reasons, Rachel has an aversion to this). This potential, however, is largely untapped, much like most of her powers. | |Abilities=<span style="color:#EE204D">'''CHRONOKINESIS'''</span><br>Perhaps a real testament both to her abilities and her unfocused and unskilled nature, Rachel's psychic abilities don't just affect space, but time as well. Rachel has the potential to project past events through people and objects, and move both forwards and backwards throughtime, as well as other rudimentary temporal manipulations. Through something called chronoskimming, Rachel can transplant a person's mind through time to a younger or older version of themselves or close ancestors or descendants temporarily. <br><br>However, Rachel cannot accomplish any of these feats on her own right now, perhaps ever, save under extreme duress -- such as the dystopian, hopeless context that brought her to shuttle herself back in time to present day out of desperation. Her only temporal ability is a fourth dimensional pulse that Rachel transmits subconsciously, shielding her from alterations in the timestream: Rachel remembers when time is altered, and knows what has been changed and how it used to be.<br><br><span style="color:#EE204D">'''EMPATHY'''</span><br>Through her psychic gifts, Rachel is able to perceive and manipulation the sensations and emotions of others. These gifts are strong but unskilled, and she does not quite have the fine-tuned control that others might have -- often, she has to work just to block out the emotions of others from affecting her because of how sensitive and widespread the radius of her gifts can be.<br><br><span style="color:#EE204D">'''PHOENIX HOST'''</span><br>The Phoenix, a cosmic entity of change and life itself. Because of the nature of her conception, Rachel was born with a piece of the Phoenix Force bonded to her. Rachel is destined to one day be a host for the evolutionary abstract entity thanks to the indelible bond they share. She is drawn to it, and vice versa -- Rachel can generally sense the presence of the Phoenix Force, and though she doesn't truly grasp the implications of why this is, it ironically makes her better capable of intuitively channeling it in the event it does possess her.<br><br><span style="color:#EE204D">'''PYROKINESIS'''</span><br>The ability to generate, control, and intensify flames with one's mind. Rachel's pretty good at it, which is kind of a no-brainer when you consider who she is and who her mom is and what that gigantic flaming cosmic bird over there signifies for her entire family. Her fine-tune control with this, like with most things, isn't all that great -- she can mostly use it bluntly, increasing temperatures or generating high-heat flames in her immediate vicinity, which quickly taper off the further they get from her. <br><br>At her full potential, Rachel can control flames from further distances, as well as being able to control and utilize 'cosmic fire' -- essentially drawing ambient heat from stars and other celestial bodies to be able to produce something similar enough to flames in space, on a whole different level of intensities and scale, though with most things, she has not the means or training to really manage this consistently, at the moment.<br><br><span style="color:#EE204D">'''TELEKINESIS'''</span><br>Rachel is an immensely powerful telekinetic, able to move and manipulate matter on macro and microscopic levels. Generally speaking, Rachel can control things at a molecular level, from moving massive objects to something as simple and subtle as changing her clothes into different outfits. Amongst other things, she can achieve flight, create force fields, and generate blasts or conjure weapons of pure, psychokinetic force as well as generating and manipulating flame. <br><br>Rachel's full potential is virtually unlimited, possibly constrained only by the limits of her imagination. At her best, tapping into the vast reservoir of untapped power at her command, she can manipulate matter at a sub-atomic level and create cosmic phenomenon like generating miniature black holes; she is even capable of altering her genetic code, essentially changing her very nature, as well as alter surrounding matter to transmute materials into something else (wood to gold, and etc.).<br><br><span style="color:#EE204D">'''TELEPATHY'''</span><br>Like her mother, Rachel is an Omega-level telepath. Like most of her powers, this is skill is woefully unrefined however, often putting her at tiers lower than she should rightfully be. Rachel can manipulate the cognitive processes of others towards a variety of ends, projecting telepathic messages, reading and altering thoughts and memories. She can create mind-links between people, and generate psionic energy offensively, disrupting brain function or tweaking the nervous system for jolts of pain or otherwise, and project herself into the astral plane, amongst other things. <br><br>The full potential of Rachel's powers make her one of the strongest minds in the world, on a level if not beyond telepaths like Charles Xavier. There's very little that she cannot do with her powers when she is actually capable of using her true potential, both able to suppress and amplify superpowers, swap minds between people, and track mutants based on thought patterns across vast distances (though for obvious reasons, Rachel has an aversion to this). This potential, however, is largely untapped, much like most of her powers. | ||
|Skills=<span style="color:#EE204D">'''COMBAT'''</span><br>You don't live through a dystopian future without learning how to fight your way through it. And having been - unwittingly - part of both sides of the apocalyptic equation, Rachel has become very good at fighting. She combines different styles taught to her by different people, usually going for whatever feels most effective for the situation -- but she has no true close quarters style she calls her own. She's also relatively adept with a variety of weapons, both melee and ranged. Like a good future Summers child ought to.<br><br><span style="color:#EE204D">'''MECHANIC'''</span><br>Rachel is fairly good with machines of various stripes, and knows how to repair them if necessary, from vehicles to more complex machinery. She's far from a master of the trade -- but she at very least knows what she's doing.<br><span style="color:#EE204D">'''QUICK STUDY'''</span><br>Whether thanks to the power of her mind or developed as a necessity of survival, Rachel Grey is very adept at swiftly picking up skills and knowledge to the point that she can intuitively grasp an act or skillset just by observing it. She has learned to pick locks simply by watching Storm, and has disseminated complex fighting styles just through watching people spar to the point that she can replicate it almost perfectly. It's practically photographic memory; suffice to say, Rachel is a very quick learner.<br><br><span style="color:#EE204D">'''TRACKING'''</span><br>She doesn't like to think about it, she doesn't like to make use of any aspect of it, but Rachel spent a considerable amount of time as the prized mutant hunter-killer of Ahab, his lead Hound. The scars still linger as deeply as the skills: Rachel is adept at tracking people and things across long distances, both with her powers and conventionally looking for all manners of trails by which to look for them. If she wants to, Rachel can generally find someone, even if they don't want to be found. It's just that she so very wants to. Trauma is like that. | |Skills=<span style="color:#EE204D">'''COMBAT'''</span><br>You don't live through a dystopian future without learning how to fight your way through it. And having been - unwittingly - part of both sides of the apocalyptic equation, Rachel has become very good at fighting. She combines different styles taught to her by different people, usually going for whatever feels most effective for the situation -- but she has no true close quarters style she calls her own. She's also relatively adept with a variety of weapons, both melee and ranged. Like a good future Summers child ought to.<br><br><span style="color:#EE204D">'''MECHANIC'''</span><br>Rachel is fairly good with machines of various stripes, and knows how to repair them if necessary, from vehicles to more complex machinery. She's far from a master of the trade -- but she at very least knows what she's doing.<br><BR><span style="color:#EE204D">'''QUICK STUDY'''</span><br>Whether thanks to the power of her mind or developed as a necessity of survival, Rachel Grey is very adept at swiftly picking up skills and knowledge to the point that she can intuitively grasp an act or skillset just by observing it. She has learned to pick locks simply by watching Storm, and has disseminated complex fighting styles just through watching people spar to the point that she can replicate it almost perfectly. It's practically photographic memory; suffice to say, Rachel is a very quick learner.<br><br><span style="color:#EE204D">'''TRACKING'''</span><br>She doesn't like to think about it, she doesn't like to make use of any aspect of it, but Rachel spent a considerable amount of time as the prized mutant hunter-killer of Ahab, his lead Hound. The scars still linger as deeply as the skills: Rachel is adept at tracking people and things across long distances, both with her powers and conventionally looking for all manners of trails by which to look for them. If she wants to, Rachel can generally find someone, even if they don't want to be found. It's just that she so very wants to. Trauma is like that. | ||
|Resources=<span style="color:#EE204D">'''XAVIER'S SCHOOL'''</span><br>Rachel is a recent transplant, having been discovered and taken in by them when both her temporal and mutant signature was discovered upon being hurtled into the (wrong) past. While she hasn't been forthcoming about all the specifics of her timeline (her time as a Hound and her parentage, in particular) she makes no secret that she is from some manner of horrible future, and has been afforded the school's safety and protection. <br><br>As a fledgling X-Man and a member of the institute, Rachel is afforded all the basic amenities one could expect, as well as all the resources afforded to a member of the X-Men. All the other multitudes of problems with her situation aside, it's kind of nice, having an actual home, protected by like, five different billionaires. | |Resources=<span style="color:#EE204D">'''XAVIER'S SCHOOL'''</span><br>Rachel is a recent transplant, having been discovered and taken in by them when both her temporal and mutant signature was discovered upon being hurtled into the (wrong) past. While she hasn't been forthcoming about all the specifics of her timeline (her time as a Hound and her parentage, in particular) she makes no secret that she is from some manner of horrible future, and has been afforded the school's safety and protection. <br><br>As a fledgling X-Man and a member of the institute, Rachel is afforded all the basic amenities one could expect, as well as all the resources afforded to a member of the X-Men. All the other multitudes of problems with her situation aside, it's kind of nice, having an actual home, protected by like, five different billionaires. | ||
|Weaknesses=<span style="color:#EE204D">'''DON'T BE CRY'''</span><br>Being a rage-filled, brainwashed living weapon for most of your life can kind of stunt your social skills. Part of Rachel wants to just be a normal girl, but she's never going to be able to be entirely normal, a fact that frustrates her endlessly. She can be hopelessly awkward in social situations, and has difficulty addressing situations that challenge her emotionally in any way, a fact that has led her to, amongst other things, hide the nature of her parentage simply because she just doesn't know how to deal. Emotionally stunted is probably a nice way to put it. Rachel has a lot of problems to sort through before she can properly people.<br><br><span style="color:#EE204D">'''FOCUS'''</span><br>A psionic, Rachel is entirely dependent on her ability to concentrate to use her powers. Losing her focus means losing her ability to effectively use her powers, and considering that she is a powder keg of emotional issues and past traumas, that's not necessarily a hard thing to achieve. Poor, poor woobie Rachel.<br><br><span style="color:#EE204D">'''MUTANT'''</span><br>Rachel is a mutant. She's not an obvious one, though times of high stress reveal the Marks of the Hound branded upon her, ugly facial scars that make her more recognizable. Regardless, her nature as a mutant makes her a target by people who would like to exploit her, or kill her, because despite the world being filled with about ten dozen different metahuman varieties, mutants are definitely still the true threat to mankind, or something. It's a complex issue, okay?<br><br><span style="color:#EE204D">'''PHOENIX HOST'''</span><br>The Phoenix Force and Rachel are tied together in a way that can't be broken. Though she is not its host, she understands it on an instinctual level, and has the potential to house it in the event it ever requires it. This is not always a good thing. Beyond the fact that the Phoenix is about as tempestuous as an abstract cosmic god-thing that lives forever outside the bounds of conventional logic and purges worlds on unknowable whims can be expected to be, Rachel's nature makes her a target of anyone who either wishes to use the Phoenix's power for their own ends... or holds grudges against it, probably for reasons relating to its temperamental abstract cosmic god-thing that lives forever outside the bounds of conventional logic and purges worlds on unknowable whims... thing.<br><br><span style="color:#EE204D">'''PTSD'''</span><br>Rachel has been through much in her short life. She watched a great man die right in front of her eyes as a child before being abducted, tortured, branded and brainwashed with extensive and invasive tampering until she was turned into a living weapon and forced to kill mutants -- many of whom were once friends and loved ones. To say she's had a hard life would be a tremendous understatement, and her time as a Hound of Ahab has saddled Rachel with a considerable post-traumatic stress disorder. Certain circumstances and contexts, phrases and people, will trigger flashbacks and anxiety attacks in Rachel, and can sometimes render her unable to properly function at the worst of times -- or worse yet, will trigger more extreme reactions to try to get rid of the problem.<br><br><span style="color:#EE204D">'''TIME DISPLACED'''</span><br>Rachel does not belong in this timeline. It's not even a matter of being from the future: her desperate jaunt backwards displaced her into an entirely different timeline where events have transpired in a way very different from her home time. The knowledge that not only is this time different, but her own divergent and basically a temporal dead end making her very existence anomalous, is disheartening enough -- but everything about this world is different in ways that can unsettle her like a temporal version of culture shock. People, places, things, events -- they are all similar enough to be all the more jarring for their differences, sometimes blatant... and sometimes subtle enough that she can find herself tricked or in a poor spot from believing something or someone is different from what they really are in this time. Being from a dead future has very few actual benefits and tons of downsides. The More You Know!<br><br><span style="color:#EE204D">'''UNSKILLED'''</span><br>A blunt hammer. That's probably the best way to describe Rachel. 'Runaway atomic bomb' might be better. Rachel Grey, while not entirely unskilled, is more or less all power with no true finesse. The simple fact is she's spent most of her time enslaved by mutant-hating humans and then the rest of the time was spent watching the people who -could- teach her be murdered in front of her eyes. <br><br>Rachel requires training -- a lot of training -- until she can inherit the full breadth of her power. Until then, her more considerable capacities usually manifest themselves in times of high stress and desperation. Most of Rachel's considerable power remains untapped without the proper instruction on how to use it, leaving her with phenomenal cosmic powers that she mainly uses to manifest hammers to bludgeon people with. See? Blunt hammer. | |Weaknesses=<span style="color:#EE204D">'''DON'T BE CRY'''</span><br>Being a rage-filled, brainwashed living weapon for most of your life can kind of stunt your social skills. Part of Rachel wants to just be a normal girl, but she's never going to be able to be entirely normal, a fact that frustrates her endlessly. She can be hopelessly awkward in social situations, and has difficulty addressing situations that challenge her emotionally in any way, a fact that has led her to, amongst other things, hide the nature of her parentage simply because she just doesn't know how to deal. Emotionally stunted is probably a nice way to put it. Rachel has a lot of problems to sort through before she can properly people.<br><br><span style="color:#EE204D">'''FOCUS'''</span><br>A psionic, Rachel is entirely dependent on her ability to concentrate to use her powers. Losing her focus means losing her ability to effectively use her powers, and considering that she is a powder keg of emotional issues and past traumas, that's not necessarily a hard thing to achieve. Poor, poor woobie Rachel.<br><br><span style="color:#EE204D">'''MUTANT'''</span><br>Rachel is a mutant. She's not an obvious one, though times of high stress reveal the Marks of the Hound branded upon her, ugly facial scars that make her more recognizable. Regardless, her nature as a mutant makes her a target by people who would like to exploit her, or kill her, because despite the world being filled with about ten dozen different metahuman varieties, mutants are definitely still the true threat to mankind, or something. It's a complex issue, okay?<br><br><span style="color:#EE204D">'''PHOENIX HOST'''</span><br>The Phoenix Force and Rachel are tied together in a way that can't be broken. Though she is not its host, she understands it on an instinctual level, and has the potential to house it in the event it ever requires it. This is not always a good thing. Beyond the fact that the Phoenix is about as tempestuous as an abstract cosmic god-thing that lives forever outside the bounds of conventional logic and purges worlds on unknowable whims can be expected to be, Rachel's nature makes her a target of anyone who either wishes to use the Phoenix's power for their own ends... or holds grudges against it, probably for reasons relating to its temperamental abstract cosmic god-thing that lives forever outside the bounds of conventional logic and purges worlds on unknowable whims... thing.<br><br><span style="color:#EE204D">'''PTSD'''</span><br>Rachel has been through much in her short life. She watched a great man die right in front of her eyes as a child before being abducted, tortured, branded and brainwashed with extensive and invasive tampering until she was turned into a living weapon and forced to kill mutants -- many of whom were once friends and loved ones. To say she's had a hard life would be a tremendous understatement, and her time as a Hound of Ahab has saddled Rachel with a considerable post-traumatic stress disorder. Certain circumstances and contexts, phrases and people, will trigger flashbacks and anxiety attacks in Rachel, and can sometimes render her unable to properly function at the worst of times -- or worse yet, will trigger more extreme reactions to try to get rid of the problem.<br><br><span style="color:#EE204D">'''TIME DISPLACED'''</span><br>Rachel does not belong in this timeline. It's not even a matter of being from the future: her desperate jaunt backwards displaced her into an entirely different timeline where events have transpired in a way very different from her home time. The knowledge that not only is this time different, but her own divergent and basically a temporal dead end making her very existence anomalous, is disheartening enough -- but everything about this world is different in ways that can unsettle her like a temporal version of culture shock. People, places, things, events -- they are all similar enough to be all the more jarring for their differences, sometimes blatant... and sometimes subtle enough that she can find herself tricked or in a poor spot from believing something or someone is different from what they really are in this time. Being from a dead future has very few actual benefits and tons of downsides. The More You Know!<br><br><span style="color:#EE204D">'''UNSKILLED'''</span><br>A blunt hammer. That's probably the best way to describe Rachel. 'Runaway atomic bomb' might be better. Rachel Grey, while not entirely unskilled, is more or less all power with no true finesse. The simple fact is she's spent most of her time enslaved by mutant-hating humans and then the rest of the time was spent watching the people who -could- teach her be murdered in front of her eyes. <br><br>Rachel requires training -- a lot of training -- until she can inherit the full breadth of her power. Until then, her more considerable capacities usually manifest themselves in times of high stress and desperation. Most of Rachel's considerable power remains untapped without the proper instruction on how to use it, leaving her with phenomenal cosmic powers that she mainly uses to manifest hammers to bludgeon people with. See? Blunt hammer. |
Revision as of 22:46, 12 November 2017
Rachel Grey (Scenesys ID: 762) | |||
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Quote | |||
"Sometimes, kiddo, the choices aren't clear-cut, or easy. And the victories aren't absolute. Sometimes, you have to settle for a draw." | |||
Profile | |||
Full Name: | Rachel Anne Grey-Summers | ||
Gender: | Female | ||
Species: | Mutant | ||
Theme: | Marvel (FC) | ||
Occupation: | It's Complicated | ||
Citizenship: | {{{Citizenship}}} | ||
Residence: | {{{Residence}}} | ||
Education: | {{{Education}}} | ||
Status: | Active | ||
Groups: | X-Men Xavier's School | ||
Other Information | |||
Apparent Age: | {{{PAge}}} | Actual Age: | {{{AAge}}} |
Date of Birth | Also Complicated | Actor: | Ruby Rose |
Height: | 170 cm | Weight: | 57 kg |
Hair Color: | Red | Eye Color: | Green |
Theme Song: | "Veteran of the Psychic Wars" - Blue Oyster Cult |
Profile
A refugee from a dead, dystopian branch of time, Rachel Grey has spent most of her life living from tragedy to tragedy. In a desperate bid to save her time, she tapped into the immense wellspring of power at her command to project herself backwards through time... only to find herself stranded in a past different from her own. Her timeline now divergent and adrift from the main flow of things, Rachel finds herself a stranger in a strange land, desperate to belong in a time where she simply does not and saddled with the scars of a traumatic life... a fact further complicated by the indelible mark of the Phoenix Force upon her soul.
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