Difference between revisions of "Aquawoman"
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|Education=Privately Tutored | |Education=Privately Tutored | ||
|Groups= | |Groups= | ||
|Quote= If it's a fight you want, then I'll gladly oblige you. | |Quote="If it's a fight you want, then I'll gladly oblige you." | ||
|PAge=32 | |PAge=32 | ||
|AAge=32 | |AAge=32 | ||
|DOB=1 April 1995 | |DOB=1 April 1995 | ||
|Height= | |Height=175 cm (5'9") | ||
|Weight= | |Weight=68 kg (150 lbs.) | ||
|Hair=Red | |Hair=Red | ||
|Eyes=Blue | |Eyes=Blue | ||
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===Current Player Approved: July 15, 2019=== | ===Current Player Approved: July 15, 2019=== | ||
|Description=<span style="color:#4040bf">'''Description'''</span> | |Description=<span style="color:#4040bf">'''Description'''</span> | ||
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Hair as red as the ocean coral spills from this woman's head to fall in thick waves to the swell of her hips. Large blue eyes are framed by thick lashes and high cheekbones akin to an elite and regal heritage. Her features are somewhat angular with pointed jaw, slender nose, and full crimson-stained lips.<br> | Hair as red as the ocean coral spills from this woman's head to fall in thick waves to the swell of her hips. Large blue eyes are framed by thick lashes and high cheekbones akin to an elite and regal heritage. Her features are somewhat angular with pointed jaw, slender nose, and full crimson-stained lips.<br> | ||
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Gifted with an athletic toned body, her figure cuts a voluptuous hourglass shape honoring the feminine form. Her body is encased in a green iridescent bodysuit, completely sleeveless, that molds snugly to her form like a second layer of skin - leaving quite little to the imagination at what might lay beneath. The neckline dips low in a teasing manner with a deep sweetheart cut lined by golden trim. Her toned arms are left bare, save for the golden bracers which ride up her forearms to cease an inch below her elbows. Her narrow waistline is accented by three chevrons of gold which the third rolling over her wide hips.<br> | Gifted with an athletic toned body, her figure cuts a voluptuous hourglass shape honoring the feminine form. Her body is encased in a green iridescent bodysuit, completely sleeveless, that molds snugly to her form like a second layer of skin - leaving quite little to the imagination at what might lay beneath. The neckline dips low in a teasing manner with a deep sweetheart cut lined by golden trim. Her toned arms are left bare, save for the golden bracers which ride up her forearms to cease an inch below her elbows. Her narrow waistline is accented by three chevrons of gold which the third rolling over her wide hips.<br> | ||
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The bodysuit continues to caress her form down the length of her long legs before vanishing beneath a set of soft golden boots that climb to her mid-calf. Upon the back of the boots are a pair of shapely gold fins. | The bodysuit continues to caress her form down the length of her long legs before vanishing beneath a set of soft golden boots that climb to her mid-calf. Upon the back of the boots are a pair of shapely gold fins. | ||
|Personality=<span style="color:#1f75FE">'''Personality'''</span> | |Personality=<span style="color:#1f75FE">'''Personality'''</span> | ||
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As a native Atlantean and someone born beneath the water, Mera is completely amphibious and can breathe just as easily on land as under the water. | As a native Atlantean and someone born beneath the water, Mera is completely amphibious and can breathe just as easily on land as under the water. | ||
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<span style="color:#8a14ff">'''Atlantean Physiology'''</span> | <span style="color:#8a14ff">'''Atlantean Physiology'''</span> | ||
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Mera is a true Atlantean from the kingdom of Xebel, and descended from the Royal Family. Even among her kin, she is a physical powerhouse. Her Atlantean physiology gives her extraordinary durability, her bones and muscles obdurate enough to handle tons of pressure and even resist the impact of bullets with ease. Her strength is truly exceptional despite her otherise slender frame, capable of physically handling nearly a hundred tons of mass. Her punches have been described as "crashing like tidal waves". Mera's reflexes are swift enough to dodge gunfire at longer ranges and she can track the movements of anyone not drawing on the Speed Force or otherwise capable of near-instantaneous motion. Underwater, she is physically capable of moving mountains and swimming through the water nearly as fast as a plane cutting through the air. | Mera is a true Atlantean from the kingdom of Xebel, and descended from the Royal Family. Even among her kin, she is a physical powerhouse. Her Atlantean physiology gives her extraordinary durability, her bones and muscles obdurate enough to handle tons of pressure and even resist the impact of bullets with ease. Her strength is truly exceptional despite her otherise slender frame, capable of physically handling nearly a hundred tons of mass. Her punches have been described as "crashing like tidal waves". Mera's reflexes are swift enough to dodge gunfire at longer ranges and she can track the movements of anyone not drawing on the Speed Force or otherwise capable of near-instantaneous motion. Underwater, she is physically capable of moving mountains and swimming through the water nearly as fast as a plane cutting through the air. | ||
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<span style="color:#8a14ff">'''Enhanced Senses'''</span> | <span style="color:#8a14ff">'''Enhanced Senses'''</span> | ||
<br> | <br> | ||
Mera's senses are very acute. She can see slightly into the IR and UV spectrums and has phenomenal night vision, even in pitch blackness. Her hearing is very sharp and can discriminate between very complex noises and background noise underwater, and is even sharper on land.. Her sense of smell is not exceptional but her sense of taste is very sensitive. She can detect the low bioelectic energy created by most living creatures and modern machines. Underwater, this sense extends for a hundred yards, but on the surface it is limited to a few arm's reach from her position. Intense magnetic or electrical fields can confuse this sense. She finds most surface foods unbearably overflavored and strong scents can cause migraine reactions. | Mera's senses are very acute. She can see slightly into the IR and UV spectrums and has phenomenal night vision, even in pitch blackness. Her hearing is very sharp and can discriminate between very complex noises and background noise underwater, and is even sharper on land.. Her sense of smell is not exceptional but her sense of taste is very sensitive. She can detect the low bioelectic energy created by most living creatures and modern machines. Underwater, this sense extends for a hundred yards, but on the surface it is limited to a few arm's reach from her position. Intense magnetic or electrical fields can confuse this sense. She finds most surface foods unbearably overflavored and strong scents can cause migraine reactions. | ||
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<span style="color:#8a14ff">'''Hydrokinesis'''</span> | <span style="color:#8a14ff">'''Hydrokinesis'''</span> | ||
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As a trained assassin, Mera is a hand to hand combative expert. She frequently pairs this with her super strength and Hydrokinesis to engage in lethal attacks. This is a skill she is capable of enacting both on land and underwater with the same ease. | As a trained assassin, Mera is a hand to hand combative expert. She frequently pairs this with her super strength and Hydrokinesis to engage in lethal attacks. This is a skill she is capable of enacting both on land and underwater with the same ease. | ||
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<span style="color:#00CED1">'''Swimming'''</span> | <span style="color:#00CED1">'''Swimming'''</span> | ||
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Mera's symbol of office and a sign of her royal status as a Princess. The Bident focuses her hydrokinetic talents to allow her to use them more efficiently and with less fatigue. She can discharge electrical bursts on par with a bolt of lightning rapidly and with precision, on surface or water. More dynamic or wider area discharges exhaust her as readily as overuse of her hydrokinesis. | Mera's symbol of office and a sign of her royal status as a Princess. The Bident focuses her hydrokinetic talents to allow her to use them more efficiently and with less fatigue. She can discharge electrical bursts on par with a bolt of lightning rapidly and with precision, on surface or water. More dynamic or wider area discharges exhaust her as readily as overuse of her hydrokinesis. | ||
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<span style="color:#228B22">'''Scale Suit'''</span> | <span style="color:#228B22">'''Scale Suit'''</span> | ||
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Atlantean battle armor is made from the scales of deep-sea fish and reinforced with techniques dating back millennia. The suit allows her to swim through the water frictionlessly at her maximum speed with little impedance, and provides additional protection against possible extremes of heat and cold underwater, and can mitigate energy dishcharges on par with lightning bolts. The composition of the scales resists algae and bacteria buildup, which can be problematic for ocean dwellers. | Atlantean battle armor is made from the scales of deep-sea fish and reinforced with techniques dating back millennia. The suit allows her to swim through the water frictionlessly at her maximum speed with little impedance, and provides additional protection against possible extremes of heat and cold underwater, and can mitigate energy dishcharges on par with lightning bolts. The composition of the scales resists algae and bacteria buildup, which can be problematic for ocean dwellers. | ||
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<span style="color:#228B22">'''Shell of Sounds'''</span> | <span style="color:#228B22">'''Shell of Sounds'''</span> | ||
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For Atlanteans, water is as important as food. Hot, dry climates (over 95 F) rapidly dehydrate Mera and make her very uncomfortable. Over 105, she can suffer severe heatstroke and the related symptoms very quickly. Atlanteans do not burn or blister like humans do but intense dry heat (such as fire) wicks the moisture from her system very quickly and prolonged exposure to artificial heat can induce unconsciousness in minutes. If deprived of water long enough, her ability to manipulate moisture hydrokinetically can be severely weakened or even suspended. More than a day without exposure to at least 5 gallons of water (brine or fresh) inflicts similar symptoms. In an climate such as a desert, dehydration can prove fatal in just a few days. | For Atlanteans, water is as important as food. Hot, dry climates (over 95 F) rapidly dehydrate Mera and make her very uncomfortable. Over 105, she can suffer severe heatstroke and the related symptoms very quickly. Atlanteans do not burn or blister like humans do but intense dry heat (such as fire) wicks the moisture from her system very quickly and prolonged exposure to artificial heat can induce unconsciousness in minutes. If deprived of water long enough, her ability to manipulate moisture hydrokinetically can be severely weakened or even suspended. More than a day without exposure to at least 5 gallons of water (brine or fresh) inflicts similar symptoms. In an climate such as a desert, dehydration can prove fatal in just a few days. | ||
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<span style="color:#EE204D">'''Outsider of Atlantis'''</span> | <span style="color:#EE204D">'''Outsider of Atlantis'''</span> | ||
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Originally from Xebel, Mera is seen as an outsider by the people of Atlantis. As such, with much of the people of Atlantis she is not trusted, despite Arthur's trust in her. | Originally from Xebel, Mera is seen as an outsider by the people of Atlantis. As such, with much of the people of Atlantis she is not trusted, despite Arthur's trust in her. | ||
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<span style="color:#EE204D">'''Temperamental'''</span> | <span style="color:#EE204D">'''Temperamental'''</span> | ||
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Mera has a bit of a temper and can be quick to anger. She is not the most tolerant person at times and has quite a knack for holding a grudge. | Mera has a bit of a temper and can be quick to anger. She is not the most tolerant person at times and has quite a knack for holding a grudge. | ||
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<span style="color:#EE204D">'''Xebel'''</span> | <span style="color:#EE204D">'''Xebel'''</span> | ||
<br> | <br> |
Revision as of 22:38, 5 August 2019
Mera (Scenesys ID: 1271) | |||
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https://tinyurl.com/y7kzxm2u | |||
Quote | |||
"If it's a fight you want, then I'll gladly oblige you." | |||
Profile | |||
Full Name: | Mera | ||
Gender: | Female | ||
Species: | Atlantean | ||
Theme: | DC (FC) | ||
Occupation: | Princess of Xebel | ||
Citizenship: | Atlantis | ||
Residence: | Poseidonis, Atlantis | ||
Education: | Privately Tutored | ||
Status: | Approved | ||
Groups: | |||
Other Information | |||
Apparent Age: | 32 | Actual Age: | 32 |
Date of Birth | 1 April 1995 | Actor: | Amber Heard |
Height: | 175 cm (5'9") | Weight: | 68 kg (150 lbs.) |
Hair Color: | Red | Eye Color: | Blue |
Theme Song: |
Profile
The Princess of Xebel, a warrior-assassin sent to kill the tyrannical King of Atlantis and free her people from his rule. Finding the King neither tyrannical nor dangerous, she became an ally to Atlantis and a defender of The Blue. She is, as well, a hydrokinetic of unsurpassed talent and one of the most physically dangerous creatures under the sea.
Current Player Approved: July 15, 2019
Sheet
Description
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History
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Personality
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Abilities
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Skills
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Resources
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Weaknesses
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Cutscenes
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Gallery
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