Difference between revisions of "Spider-Woman (Drew)"
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|TextColor=#c1c1c1 | |TextColor=#c1c1c1 | ||
|Char_id=1028 | |Char_id=1028 | ||
|Img= | |Img=https://tinyurl.com/y95zrmek | ||
|FullName=Jessica Drew | |FullName=Jessica Drew | ||
|Gender=Female | |Gender=Female | ||
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|Theme=Marvel | |Theme=Marvel | ||
|Chartype=FC | |Chartype=FC | ||
|Active= | |Active=Approved | ||
|Occupation= | |Occupation=S.H.I.E.L.D. Agent | ||
|Citizenship=British / American | |Citizenship=British / American | ||
|Residence=Manhattan, New York City | |Residence=Manhattan, New York City | ||
Line 17: | Line 17: | ||
|Groups=[[SHIELD]] | |Groups=[[SHIELD]] | ||
|Quote="Temporary alliances, Natasha... I can tolerate anything if it means we get what we want" | |Quote="Temporary alliances, Natasha... I can tolerate anything if it means we get what we want" | ||
|PAge= | |PAge=29 | ||
|AAge= | |AAge=29 | ||
|DOB=02 June 1997 | |DOB=02 June 1997 | ||
|Height=177.8 cm | |Height=177.8 cm | ||
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|Personality=Jessica Drew is not your normal person, an experiment at birth, and raised by a half woman, half cow nanny, with very limited contact with adults or children in her formative years. This means she hasn't really learned the same lessons that other children would have, and she doesn't have the same level of social skills, leaving her at times a little socially awkward. She is competent and tough, sometimes standoffish, and oftentimes blunt, with a wry sense of humor.<br><br>She has trust issues as well, with a lifetime of being used, first by her father as an experiment, then by Hydra, and now by Shield, but she can be extremely caring at times as well, and protective of those few friends she does have, or innocents and bystanders. She is a pretty pragmatic woman though, the ends sometimes justify the means, and if working with someone normally distasteful will get the job done, she's willing to tolerate it. | |Personality=Jessica Drew is not your normal person, an experiment at birth, and raised by a half woman, half cow nanny, with very limited contact with adults or children in her formative years. This means she hasn't really learned the same lessons that other children would have, and she doesn't have the same level of social skills, leaving her at times a little socially awkward. She is competent and tough, sometimes standoffish, and oftentimes blunt, with a wry sense of humor.<br><br>She has trust issues as well, with a lifetime of being used, first by her father as an experiment, then by Hydra, and now by Shield, but she can be extremely caring at times as well, and protective of those few friends she does have, or innocents and bystanders. She is a pretty pragmatic woman though, the ends sometimes justify the means, and if working with someone normally distasteful will get the job done, she's willing to tolerate it. | ||
|Abilities=<span style="color:#00CED1">'''AGILITY'''</span><br>Jessica exhibits an extreme level of physical agility, able to balance herself on narrow, unstable platforms, and maintain a high degree of body control even while falling, tumbling, or contorted in unusual positions to a degree far superior to your average human.<br><br><span style="color:#00CED1">'''CONTAMINANT IMMUNITY'''</span><br>Jessica's virtually immune to a wide array of contaminants, thanks to her super strength metabolism, able to develop immunity to toxins, poison and drugs after an initial exposure. She is also completely immune to the harmful effects of radiation. When initially exposed to a toxin, she often has a moment of dizziness, before becoming completely immune.<br><br><span style="color:#00CED1">'''DURABILITY'''</span><br>Jessica is more durable then your normal person, able to resist impact forces and energy blasts that might otherwise cripple or kill an average person, instead only getting mild discomfort from these strikes, though she is far from invulnerable.<br><br><span style="color:#00CED1">'''FLEXIBILITY'''</span><br>Jessica has a level of flexibility that would make a Vegas contortionist jealous, her body extremely limber, and her tissue at least twice as flexible of a human's, this can let her fit into tight spots, escape most bonds, and otherwise perform acrobatic feats at an astounding degree. | |Abilities=<span style="color:#00CED1">'''AGILITY'''</span><br>Jessica exhibits an extreme level of physical agility, able to balance herself on narrow, unstable platforms, and maintain a high degree of body control even while falling, tumbling, or contorted in unusual positions to a degree far superior to your average human.<br><br><span style="color:#00CED1">'''CONTAMINANT IMMUNITY'''</span><br>Jessica's virtually immune to a wide array of contaminants, thanks to her super strength metabolism, able to develop immunity to toxins, poison and drugs after an initial exposure. She is also completely immune to the harmful effects of radiation. When initially exposed to a toxin, she often has a moment of dizziness, before becoming completely immune.<br><br><span style="color:#00CED1">'''DURABILITY'''</span><br>Jessica is more durable then your normal person, able to resist impact forces and energy blasts that might otherwise cripple or kill an average person, instead only getting mild discomfort from these strikes, though she is far from invulnerable.<br><br><span style="color:#00CED1">'''FLEXIBILITY'''</span><br>Jessica has a level of flexibility that would make a Vegas contortionist jealous, her body extremely limber, and her tissue at least twice as flexible of a human's, this can let her fit into tight spots, escape most bonds, and otherwise perform acrobatic feats at an astounding degree. | ||
<span style="color:#00CED1">'''HEALING FACTOR'''</span><br><br>Compared to your average human, Jessica has a strong ability to heal herself, bruises heal quickly, more serious tissue damage, or broken bones could heal within days, and she can recover from even more serious injuries like a broken spine given enough time.<br><br><span style="color:#00CED1">'''HEARING'''</span><br>The range of Jessica's hearing is able to pick out sounds at most all frequencies, and she has the ability to sort and identify sounds at great distance, and even through sturdy barriers like thick steel doors.<br><br><span style="color:#00CED1">'''PHEROMONE SECRETION'''</span><br>Jessica's body generates a certain type of Pheromone that has effects on people susceptible based on their gender or attraction, causing typically intense attraction in males, and revulsion or fear in females. This can be muted by using a special perfume that counteracts the pheromones.<br><br><span style="color:#00CED1">'''REFLEXES'''</span><br>Jessica has spider enhanced reflexes, her awareness is amped, and she naturally reacts to threats on an instinctive level, able to dodge and avoid attacks, including bullets or energy blasts, so long as she has some awareness of the attack, even instinctively.<br><br><span style="color:#00CED1">'''STAMINA'''</span><br>Jessica's super human physiology has given her the ability to sustain a state of physical activity for far longer than the normal human, the toxins that create fatigue not as impactful on her body, giving her the ability to exert herself at a peak level for several hours.<br><br><span style="color:#00CED1">'''STRENGTH'''</span><br>Thanks to her genetic alterations, Jessica has been granted the strength of a spider, and while not as strong as some members of the spider family, she is still superhumanly strong, able to lift about 7 tons over her head with some effort.<br><br><span style="color:#00CED1">'''VENOM BLASTS'''</span><br>Thanks to an extreme ability to produce bio-electricity, Jessica can create blasts of energy she has dubbed 'Venom Blasts', her ability to channel and discharge this bio electricity through her hands. She can control the intensity of these blasts, from small blasts capable of stunning, to potent blasts with the power of lightning bolts that can kill a human. These blasts are electrical in nature, and in humans largely effect the nervous system.<br><br><span style="color:#00CED1">'''WALL CRAWLING'''</span><br>Thanks to a powerful electrostatic reaction her body can produce, Jessica can cling to any surface and climb or move on it. In addition to clinging to walls, she can hold considerable amounts of weight while in these physics defying wall clings.<br><br> | <span style="color:#00CED1">'''HEALING FACTOR'''</span><br><br>Compared to your average human, Jessica has a strong ability to heal herself, bruises heal quickly, more serious tissue damage, or broken bones could heal within days, and she can recover from even more serious injuries like a broken spine given enough time.<br><br><span style="color:#00CED1">'''HEARING'''</span><br>The range of Jessica's hearing is able to pick out sounds at most all frequencies, and she has the ability to sort and identify sounds at great distance, and even through sturdy barriers like thick steel doors.<br><br><span style="color:#00CED1">'''PHEROMONE SECRETION'''</span><br>Jessica's body generates a certain type of Pheromone that has effects on people susceptible based on their gender or attraction, causing typically intense attraction in males, and revulsion or fear in females. This can be muted by using a special perfume that counteracts the pheromones. <br><br>NOTE: This ability/weakness is a passive aspect of this character, and as such cannot be emitted or implemented in a scene by her player. Its inclusion is entirely dependent upon the consent of all players in a scene, and -ONLY- comes into play if another player chooses to implement and/or react to it in any way.<br><br><span style="color:#00CED1">'''REFLEXES'''</span><br>Jessica has spider enhanced reflexes, her awareness is amped, and she naturally reacts to threats on an instinctive level, able to dodge and avoid attacks, including bullets or energy blasts, so long as she has some awareness of the attack, even instinctively.<br><br><span style="color:#00CED1">'''STAMINA'''</span><br>Jessica's super human physiology has given her the ability to sustain a state of physical activity for far longer than the normal human, the toxins that create fatigue not as impactful on her body, giving her the ability to exert herself at a peak level for several hours.<br><br><span style="color:#00CED1">'''STRENGTH'''</span><br>Thanks to her genetic alterations, Jessica has been granted the strength of a spider, and while not as strong as some members of the spider family, she is still superhumanly strong, able to lift about 7 tons over her head with some effort.<br><br><span style="color:#00CED1">'''VENOM BLASTS'''</span><br>Thanks to an extreme ability to produce bio-electricity, Jessica can create blasts of energy she has dubbed 'Venom Blasts', her ability to channel and discharge this bio electricity through her hands. She can control the intensity of these blasts, from small blasts capable of stunning, to potent blasts with the power of lightning bolts that can kill a human. These blasts are electrical in nature, and in humans largely effect the nervous system.<br><br><span style="color:#00CED1">'''WALL CRAWLING'''</span><br>Thanks to a powerful electrostatic reaction her body can produce, Jessica can cling to any surface and climb or move on it. In addition to clinging to walls, she can hold considerable amounts of weight while in these physics defying wall clings.<br><br> | ||
|Skills=<span style="color:#00CED1">'''ACROBATICS'''</span><br>If it weren't for Jessica's super human agility and flexibility, she would easily be able to compete at an Olympic Level in gymnastics and acrobatics, in addition to being an accomplished athlete.<br><br><span style="color:#00CED1">'''HYDRA SPY TRAINING'''</span><br>Jessica was a trained spy by HYDRA, given extensive lessons in espionage, stealth, and covert operations, and would be considered a peer of the finest human spies in the world.<br><br><span style="color:#00CED1">'''MASTER MARTIAL ARTIST'''</span><br>Jessica is a master martial artist, trained personally by the Taskmaster, and is quite experienced from her time with HYDRA and SHIELD. She integrates methods learned from Karate, Boxing, Capoeira, Judo, and Swordfighting.<br><br><span style="color:#00CED1">'''MULTILINGUAL'''</span><br>Part of her Hydra training included linguistics training, in addition to her native English, she is fluent in Russian, Japanese, French, Spanish, Portuguese, Korean, and German. | |Skills=<span style="color:#00CED1">'''ACROBATICS'''</span><br>If it weren't for Jessica's super human agility and flexibility, she would easily be able to compete at an Olympic Level in gymnastics and acrobatics, in addition to being an accomplished athlete.<br><br><span style="color:#00CED1">'''HYDRA SPY TRAINING'''</span><br>Jessica was a trained spy by HYDRA, given extensive lessons in espionage, stealth, and covert operations, and would be considered a peer of the finest human spies in the world.<br><br><span style="color:#00CED1">'''MASTER MARTIAL ARTIST'''</span><br>Jessica is a master martial artist, trained personally by the Taskmaster, and is quite experienced from her time with HYDRA and SHIELD. She integrates methods learned from Karate, Boxing, Capoeira, Judo, and Swordfighting.<br><br><span style="color:#00CED1">'''MULTILINGUAL'''</span><br>Part of her Hydra training included linguistics training, in addition to her native English, she is fluent in Russian, Japanese, French, Spanish, Portuguese, Korean, and German. | ||
|Resources=<span style="color:#00CED1">'''GLIDER SUIT'''</span><br>Jessica's costume has a built-in glider system, allowing her a limited degree of flight thanks to air currents, and her natural strength and leaping ability to gain height and speed.<br><br><span style="color:#00CED1">'''MOTORCYCLE'''</span><br>Jessica Drew is an avid motorcyclist, and has several customized motorcycles she uses for transportation, both on and off the job.<br><br><span style="color:#00CED1">'''SHIELD'''</span><br>As a Level 7 agent, Jessica Drew has access to a wide variety of SHIELD assets, and can gain access to most facilities, requisition most equipment, and draw on financial assets she needs for her work. She also draws a steady paycheck, allowing her to live comfortably. | |Resources=<span style="color:#00CED1">'''GLIDER SUIT'''</span><br>Jessica's costume has a built-in glider system, allowing her a limited degree of flight thanks to air currents, and her natural strength and leaping ability to gain height and speed.<br><br><span style="color:#00CED1">'''MOTORCYCLE'''</span><br>Jessica Drew is an avid motorcyclist, and has several customized motorcycles she uses for transportation, both on and off the job.<br><br><span style="color:#00CED1">'''SHIELD'''</span><br>As a Level 7 agent, Jessica Drew has access to a wide variety of SHIELD assets, and can gain access to most facilities, requisition most equipment, and draw on financial assets she needs for her work. She also draws a steady paycheck, allowing her to live comfortably. | ||
|Weaknesses=<span style="color:#00CED1">'''HYDRA DEFECTOR'''</span><br>Jessica defected from Hydra, they put a lot of resources into making her, and they likely want her back. Hydra agents may target her for capture or retribution from time to time.<br><br><span style="color:#00CED1">'''PHEREMONES'''</span><br>Jessica's body produces a natural pheromone that both attracts men, and revolts women, while this can be a strength in certain situations, it can also cause things to get quite awkward and possibly dangerous. She relies on a special perfume to negate the effects of her pheromones.<br><br><span style="color:#00CED1">'''UNUSUAL UPBRINGING'''</span><br>The strange circumstances of Jessica's upbringing have left her unprepared for some of the more intricate interactions of civilized society, leaving her at times socially awkward, or offering somewhat blunt or inappropriate remarks. She has overcome a lot of this with training and experience, but she is still emotionally immature compared to her age. | |Weaknesses=<span style="color:#00CED1">'''HYDRA DEFECTOR'''</span><br>Jessica defected from Hydra, they put a lot of resources into making her, and they likely want her back. Hydra agents may target her for capture or retribution from time to time.<br><br><span style="color:#00CED1">'''PHEREMONES'''</span><br>Jessica's body produces a natural pheromone that both attracts men, and revolts women, while this can be a strength in certain situations, it can also cause things to get quite awkward and possibly dangerous. She relies on a special perfume to negate the effects of her pheromones. <br><br>NOTE: This ability/weakness is a passive aspect of this character, and as such cannot be emitted or implemented in a scene by her player. Its inclusion is entirely dependent upon the consent of all players in a scene, and -ONLY- comes into play if another player chooses to implement and/or react to it in any way.<br><br><span style="color:#00CED1">'''UNUSUAL UPBRINGING'''</span><br>The strange circumstances of Jessica's upbringing have left her unprepared for some of the more intricate interactions of civilized society, leaving her at times socially awkward, or offering somewhat blunt or inappropriate remarks. She has overcome a lot of this with training and experience, but she is still emotionally immature compared to her age. | ||
}} | }} | ||
[[Category:SHIELD]] | [[Category:SHIELD]] |
Revision as of 04:35, 16 June 2018
Jessica Drew (Scenesys ID: 1028) | |||
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https://tinyurl.com/y95zrmek | |||
Quote | |||
"Temporary alliances, Natasha... I can tolerate anything if it means we get what we want" | |||
Profile | |||
Full Name: | Jessica Drew | ||
Gender: | Female | ||
Species: | Metahuman | ||
Theme: | Marvel (FC) | ||
Occupation: | S.H.I.E.L.D. Agent | ||
Citizenship: | British / American | ||
Residence: | Manhattan, New York City | ||
Education: | Private Tutoring, The Taskmaster, HYDRA Training, SHIELD Training | ||
Status: | Approved | ||
Groups: | SHIELD | ||
Other Information | |||
Apparent Age: | 29 | Actual Age: | 29 |
Date of Birth | 02 June 1997 | Actor: | |
Height: | 177.8 cm | Weight: | 59kg |
Hair Color: | Black | Eye Color: | Green |
Theme Song: | {{{Song}}} |
Profile
Jessica Drew is the product of secret genetic experimentation by the notorious HYDRA organization, her parents working for the criminal network, at the infamous Mount Wundagore. As an adult, Jessica went on to work for HYDRA, trained by the infamous Taskmaster to become a deadly assassin, but when she learned of HYDRA's deceit, and their role in her parent's disappearance, she turned on them, defecting to SHIELD, and now one of the organizations top metahuman agents.
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