Difference between revisions of "Duncan MacLeod"
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(Created page with "{{CharacterNew |NameOnMUSH=Duncan MacLeod |Color=#333 |TextColor=#c1c1c1 |Char_id=7885 |FullName=Duncan MacLeod |Gender=Male |Species=Immortal |Theme=Other |Chartype=FC |Activ...") |
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|TextColor=#c1c1c1 | |TextColor=#c1c1c1 | ||
|Char_id=7885 | |Char_id=7885 | ||
|Img= | |||
|FullName=Duncan MacLeod | |FullName=Duncan MacLeod | ||
|Gender=Male | |Gender=Male | ||
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|Theme=Other | |Theme=Other | ||
|Chartype=FC | |Chartype=FC | ||
|Active= | |Active=Approved | ||
|Occupation= | |Occupation=Antiques Dealer | ||
|Citizenship= | |Citizenship=United Kingdom of Great Britain and Northern Ireland | ||
|Residence= | |Residence=Vancouver, New York City, and Paris | ||
|Education= | |Education=Privately Tutored | ||
|Quote=. | |Groups=[[Highlander]] | ||
|Profile=. | |Quote=Sgt. Powell : He says he heard a strange noise, we went to go check it out, and he saw three grown men with drawn swords, having it out. | ||
Duncan MacLeod : Did he also see a guy in a bat costume and a long cape? | |||
|PAge=435 | |||
|AAge=435 | |||
|DOB=22 December 1592 | |||
|Height=183 cm (6') | |||
|Weight=93 kg (205 lb) | |||
|Hair=Brown | |||
|Eyes=Brown | |||
|Actor=Adrian Paul | |||
|Song="Princes of the Universe" by Queen | |||
|Profile=Duncan has walked the Earth for a long time. The is one of the Immortals, a race of beings who are doomed to walk for all time, while at war with one another. When one takes the head of another they siphon all of their memories, powers and skill. In the end there will be only One, who will hold enough power to possibly rule this world. Duncan is a friendly enough, if somewhat private, man. He runs an antique shop and a dojo in Vancouver, though he has begun spending more and more time south of the border in America. He does not go out of his way to seek the heads of other Immortals, as he prefers to protect those he loves and live a happy life as best he can. | |||
===Current Player Approved: December 18, 2019=== | |||
|Description= | |||
<span style="color:#4040bf">'''Description:'''</span> | |||
<br> | |||
This handsome man looks somewhere around thirty. He's 6'2" and has a very sturdy, fit body. His skin is tanned and his dark hair is lightly curled and falls to the middle of his back. He has wide, strong shoulders and a firm body. The man has light blue eyes.<br><br>He tends to wear jeans and simple shirts along with black boots. Long, nice coats are rather common as well. | |||
|History= | |||
<span style="color:#009999">'''History:'''</span> | |||
<br> | |||
Duncan Macleod was born to clan Macleod of Scotland in the late 16h Century. He was a foundling, brought to the doorstep of his Clan and raised among them. He was raised in the village with the rest of his Clan. He was a spirited lad, and lived a fairly average life, for the most part. He learned from a witch in the wood that he was marked by destiny, however, and that stuck a bit with him.<br><br>His childhood beloved ended up betrothed to his cousin and best friend, and a duel to the death happened. Duncan killed the man to his horror, and then refused to marry her out of shame. He died in 1622 when his Clan found themselves at war. When he reanimated on his death bed his father cast him out as a changeling and demon. Eventually he reconciled with his father and avenged his father's death, slaying the Immortal who killed his father.<br><br>Over the years he has lived many lives. He has been a trader, explorer, warrior, farmer, spy. He has lived all over the world, and known both love and hate in many forms. He has taken many heads, and almost lost his own numerous times as well. Eventually he found himself in Vancouver, opening his antique shop. Some time after that he inherited the dojo from a friend. Now he splits his time between Vancouver and New York, trying to live a normal life...but often finding himself caught up in The Game and other heroic things. | |||
|Personality= | |||
<span style="color:#1f75FE">'''Personality:'''</span> | |||
<br> | |||
Duncan can seem stoic at first, and possibly even distant to somebody who doesn't know him. In actuality he is a very good man. Eternity can have a way of making somebody cold, but it has not done that for him. He loves fiercely, both his friends and lovers. He hates just as hard. He sticks up for the underdog, believes in equality, and is just generally a good person. He does not relish the lives he has to take for The Game, and due to it he does not hunt...but he WILL take lives to defend himself or others. | |||
|Abilities= | |||
<span style="color:#8a14ff">'''Immortal:'''</span> | |||
<br> | |||
An Immortal is a human being who came to a violent end, and was somehow reborn into someone who can potentially live forever. After their "First Death" they can be stabbed, poisoned, shot, blown up, killed, and will always revive within minutes, hours, or days, depending on how significant the injury. <br><br>Large cuts or bullet wounds take minutes to heal. Stabbed through the heart or other vital organs, take several minutes to hours, depending on how severe. The exception to this if an Immortal is beheaded. If that happens, their"Quickening" or "life essence" transfers to the nearest Immortal (or into the ether if there is none close by) and he dies. Permanently. <br><br>Additionally all Immortals possess a sixth sense that allows them to sense when another Immortal is close, usually, within a few hundred feet. They can also sense holy ground when nearby, no matter the religion.<br><br> | |||
<span style="color:#8a14ff">'''Quickening:'''</span> | |||
<br> | |||
When one Immortal slays another and absorbs their essence, he gains the skills, knowledge, abilities, talents and powers of that Immortal (including the abilities of those that Immortal has slain) although it is an extremely traumatic and difficult experience. This leaves the victor exhausted and vulnerable in the moment of absorption of the Quickening. <br><br>This "essence" or "Quickening" gives the Immortal several abilities beyond a normal man. Healing is discussed in the Immortality trait, but there are also other gifts. <br><br>The Immortal can survive for longer periods of time than normal humans in hostile environments. In a vacuum, he can last several minutes before slipping into a comatose state, unlike a normal person. He can breath under water, and in other hostile environments, as long as there is some oxygen present. They also have maximum human potential agility, strength, stamina and endurance. | |||
|Skills= | |||
<span style="color:#00CED1">'''Hand To Hand:'''</span> | |||
<br> | |||
Duncan is a master with his body as well as his blade. He has mastered multiple forms of martial arts, as well as western styles like boxing. He is good enough to skillfully train people to expert level.<br><br> | |||
<span style="color:#00CED1">'''History:'''</span> | |||
<br> | |||
Duncan has both lived through much of History, but he is also a student of it. He knows a LOT about the history of different areas and peoples.<br><br> | |||
<span style="color:#00CED1">'''Languages:'''</span> | |||
<br> | |||
Duncan is old, and has lived lifetimes all around the world. On top of that he has a head for languages. He knows the culture, history and traditions of a number of cultures. He also speaks: English, Gaelic, Russian, German, French, Spanish, Norse, Japanese, Chinese, Afrikaans, Farsi and various Native American languages.<br><br> | |||
<span style="color:#00CED1">'''Survival:'''</span> | |||
<br> | |||
Duncan has spent decades living on his own in the wilderness. He can hunt, track, finding and build shelter and generally just survival well in any wild environment, from the desert to the jungle to the frozen tundra.<br><br> | |||
<span style="color:#00CED1">'''Swordsmanship:'''</span> | |||
<br> | |||
Duncan has been fighitng for his life with swords since the 1500's. He is one of the best swordsmen in the world. He can easily handle almost all non-powered individuals, and can hold his own against most super powered ones. He can wield blades of all types, from katanas to greatswords.<br><br> | |||
<span style="color:#00CED1">'''Weaponry:'''</span> | |||
<br> | |||
While Duncan prefers swords of various kinds, he is incredibly skilled with pretty much any weapon. He has trained extensively over the centuries with everything from mauls to axes. | |||
|Resources= | |||
<span style="color:#228B22">'''Acquaintances:'''</span> | |||
<br> | |||
Duncan knows people. He has a habit of making friends (And enemies). He has friends and contacts and enemies among the mundane, supernatural and super powered people of the world. This can pop up when you lease expect it!<br><br> | |||
<span style="color:#228B22">'''Antique Shop:'''</span> | |||
<br> | |||
Duncan runs a high end antique shop in Vancouver, though he travels sometimes to deliver very expensive items to special people. This is not a run of the mill shop, but expensive and very high-end. He also lives above it in an apartment.<br><br> | |||
<span style="color:#228B22">'''Barge:'''</span> | |||
<br> | |||
Duncan has a barge floating in New York. It's a home away from home for him, and it acts a s a sort of HQ in America. It is a home, with everything he needs to survive, and also treat guests. Plus, it's a boat!<br><br> | |||
<span style="color:#228B22">'''Dojo:'''</span> | |||
<br> | |||
Duncan runs a dojo. Various forms of martial arts, as well as forms of swordsmanship, are taught there. He rarely teaches there himself, as he tends to be so busy, bu sometimes he takes specific students on himself.<br><br> | |||
<span style="color:#228B22">'''Money:'''</span> | |||
<br> | |||
Over the centuries he has acquired a good amount of money and goods. He has investments all over the place, slowlt accruing more money. He might be a millionaire or more, but he tends not to live like it. | |||
|Weaknesses= | |||
<span style="color:#EE204D">'''Decapitation:'''</span> | |||
<br> | |||
He does not come back from getting his head cut off. Just like normal people. He is dead, done. Kaput. Finito. All of his memory, skills and power travels to the Immortal nearest him, if there is one.<br><br> | |||
<span style="color:#EE204D">'''Holy Ground:'''</span> | |||
<br> | |||
If an Immortal dies on Holy Ground their Quickening is scattered and absorbed, and not given to the killing Immortal. It is against the 'Rules' to fight on Holy Ground, and is often seen as sanctuary.<br><br> | |||
<span style="color:#EE204D">'''The Game:'''</span> | |||
<br> | |||
There can be only one. No matter how much of a normal life he tries to live, or how far he goes, someone will eventually come for him. In the end one Immortal will be left, holding all of the power of every Immortal who has ever lived.<br><br> | |||
<span style="color:#EE204D">'''Watchers:'''</span> | |||
<br> | |||
There is a secret society of individuals who monitor certain types of supernaturals, from vampires to Immortals. They often spy on him and take notes, and they can pop into his life at the most annoying times. | |||
}} | }} | ||
<gallery> | |||
</gallery> | |||
[[Category:Highlander]] |
Revision as of 06:36, 19 December 2019
Duncan MacLeod (Scenesys ID: 7885) | |||
---|---|---|---|
Quote | |||
Sgt. Powell : He says he heard a strange noise, we went to go check it out, and he saw three grown men with drawn swords, having it out.
Duncan MacLeod : Did he also see a guy in a bat costume and a long cape? | |||
Profile | |||
Full Name: | Duncan MacLeod | ||
Gender: | Male | ||
Species: | Immortal | ||
Theme: | Other (FC) | ||
Occupation: | Antiques Dealer | ||
Citizenship: | United Kingdom of Great Britain and Northern Ireland | ||
Residence: | Vancouver, New York City, and Paris | ||
Education: | Privately Tutored | ||
Status: | Approved | ||
Groups: | Highlander | ||
Other Information | |||
Apparent Age: | 435 | Actual Age: | 435 |
Date of Birth | 22 December 1592 | Actor: | Adrian Paul |
Height: | 183 cm (6') | Weight: | 93 kg (205 lb) |
Hair Color: | Brown | Eye Color: | Brown |
Theme Song: | "Princes of the Universe" by Queen |
Profile
Duncan has walked the Earth for a long time. The is one of the Immortals, a race of beings who are doomed to walk for all time, while at war with one another. When one takes the head of another they siphon all of their memories, powers and skill. In the end there will be only One, who will hold enough power to possibly rule this world. Duncan is a friendly enough, if somewhat private, man. He runs an antique shop and a dojo in Vancouver, though he has begun spending more and more time south of the border in America. He does not go out of his way to seek the heads of other Immortals, as he prefers to protect those he loves and live a happy life as best he can.
Current Player Approved: December 18, 2019
Sheet
Description
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History
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Personality
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Abilities
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Skills
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Resources
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Weaknesses
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Logs
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Cutscenes
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Gallery
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